Razorlocks is a 3D platformer currently in development that emphasizes moving fast and leaping far. Core abilities include wall running, grappling, dashing, and spinning and can all be used to navigate levels in interesting ways.

The title Razorlocks is derived from the way the character’s blade tool is connected to her hair and is used to spin and grapple. The playable prototype features a basic level with a number of moving and rotating platforms to demonstrate the movement mechanics of the game.

There are Windows and WebGL versions of the prototype available to play. See the downloads section for the Windows version and justinvoke.com for the WebGL version. There are no sound effects, enemies, or hazards yet but I plan on adding these in a future update.

The game supports keyboard/mouse and XInput gamepad input, and you can see the control maps in the images section. If I manage to develop this project into a full game, it will allow for rebinding controls.

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Razorlocks Prototype 1.0

Razorlocks Prototype 1.0

Demo

Windows prototype of the game showing the core gameplay mechanics.

Comments
Guest
Guest

downloaded the demo - its great!

animation blending would be nice though

Reply Good karma Bad karma+1 vote
JustInvoke Creator
JustInvoke

Thanks for trying it out. I will see if I can make some of the transitions/blending smoother but Unity can be finicky with responsive animation transitions.

Reply Good karma+1 vote
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Razorlocks
Platforms
Windows
Creator
JustInvoke
Engine
Unity
Contact
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Homepage
Justinvoke.com
Release date
Game watch
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Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
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Boxart
Twitter

Latest tweets from @just_invoke

Work in progress damage and dying effects. #razorlocks #madewithunity #unity3d #gamedev #indiedev T.co

Feb 12 2019

RT @dvIpr: bad recursion brb

Feb 11 2019

Some quick platform maneuvers. #madewithunity #unity3d #gamedev #indiedev T.co

Jan 19 2019

Razorlocks - 3D Platformer Prototype: Youtu.be via @YouTube

Jan 16 2019

Finally finished a new, groovy song: Soundcloud.com #SoundCloud #music #song #flstudio

Dec 31 2018

Combine this with forcing myself to take a break occasionally to avoid burn out but still thinking about it. T.co

Dec 29 2018

The one game I've wanted to be remade most of all.😃I can't even...🙃 T.co

Dec 7 2018

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