A 3v1 asymmetrical local multiplayer game where a powerful boss tries to prevent 3 other players from reaching an exit door
What’s New
The new things this iteration includes:
What’s the Motivation
The changes in this iteration are generally aimed that the things in last week’s feedback that are reported to lack juice. For example, the bomb system is a bit weird thematically for the lab, so we changed that to the screen system, which also includes a pause menu system. We also made different changes to the mad scientist such as a much more polished ship and a much better facial expression to make him appear more evil.
What’s Next
the planned changes next changes include:
This week we've made big changes to the theme and juice of the game.
This week we've made big changes to player guidance, the game loop, and revamped how the boss's weapons work, as well as some visual changes.
The first version of the trailer for Rats Gone Rogue, featuring gameplay footage and exquisite voice acting courtesy of Pickup Group's own Daniel Kaper.
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