QB is a platformer consisting of six levels, each on a side of an enormous cube you are trapped within. Every level has the same goal; activate the cube, however you must undergo different challenges to get to the cube to proceed.
QB was a small game project worked on over two weeks. It was a simple puzzle-platformer that's core concept was the whole game world taking place in a cube and that world rotating, progressing the player to the next level. By the end of the two week production, the game had two levels with six zones in each.
It has been seven months since the two week challenge that saw the development of QB. In that time, we have been both astonished and flattered by its positive reception. It is because of that great feedback that we have started taking the idea of revisiting QB very seriously.
Project Metacube is a great expansion on the QB concept. Metacube is taking the same core mechanics of QB and applying them to a project setting with a larger scope and vision; delivering a longer and more fulfilling experience. We are amidst the planning of an entire world for the player to roam, enjoy, and learn. Metacube will be the largest project any of us have undertaken, but we are confident that it will blow your minds.
So get excited, QB is back!
Over the past week we have been working hard on a project know as QB
We have updated one or two things, nothing major aside from adding a bass-y sound when you use a cube. We are working on some kind of options screen...
We will continue to polish what we have here, but this is the first working version of QB Please recommend any changes you think would help. We consider...
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There's a bug where when you're sliding down to the next side of the cube, sometimes, you'll fall right through the cube and die.
I really enjoyed this and only wish it was longer! :) Great job!
Very creative, and quite impressive for just 2 weeks of work. Well done!
Thank you very much, I'm so glad you like it.