Accept the challenge of harsh survival The world where you need to survive in the harsh and cruel realities, ruled by greed and greed. You need to find food and means for self-defense, as well as cope with multiple tests. Also the game should solve some puzzles.

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Update 0.04n

  • the higher the graphics settings, the higher the detail of models at a short distance
  • with ultra graphics settings, all post-processing processing is activated
  • slight code optimization
  • fixed a critical error when the game process crashed on multi-core systems

  • fatigue:
  • fatigue, the more a character spends stamina, the more he gets tired
  • for recovery it is enough to walk or stand in one place
  • the stronger the character is tired, the faster the stamina is spent and the fatigue itself increases
  • fatigue icon

Minus error

One day, I asked to test the project on a more powerful PC, after the death of several AI players, the game gave a hang. After he took the project as a portfolio - the result is worse, after the first death it hangs. On my assembly this was not - only the frieze was licked at the first death.

When I noticed this frieze at home, I didn’t pay much attention to it, but now I understand that this can seriously affect the project’s performance - I certainly try to make the engine load as minimal as possible, but I think you yourself understand... They started rubbing me, that my schedule is loaded, because it changed in December, that the code is not optimized and other absurdities to solve this problem. Yes - the code is poor, it’s not enough to shoot me for this, but I have only been studying programming for a year, and have already begun to seriously rewrite it. Also, I immediately noticed that it always hangs after the death of the AI ​​player, then this is the problem.

As mentioned earlier, many tools and assets do not work well with some versions of the unit, after updating the version of the engine, I had to add vegstudio. On the corpses of the player, too, is the tool, which Ragdoll realistically works on. It would seem - what is difficult in this Ragdoll? But in fact there are shoals in the standard system, the plus is the normal reaction of the character during contact with something.

And after much testing and tweaking, I still haven't solved the problem. I decided to update the version of the tool, since a new version was released long ago, and because of the soapy priest I did not update it. As they say - until it bites. After the update, the system began to work much better and faster, maybe I’ll even refine the system - which I haven’t talked about yet.


Oh... How tired I am... is the character’s comment when he ran 3 km with me and knocked out 6 opponents.

Icon in the interface, description in two languages, wait a minute - you will rest. This has already passed, the most interesting is the impact of the status, namely:

  • yellow is out of breath - the character needs a little time to take a breath
  • orange tired - the character is seriously tired, he needs more time to relax
  • red no strength - the character is very tired of the slightest effort

So far, the negative effect is an increase in the cost of stamina and fatigue itself. In the future there will be more effects.


More details

Update 0.04f (new graphics and hunger)

Update 0.04f (new graphics and hunger)


Approximately, in the old game development mode, I am releasing the next update, which introduces new graphics into the game, and also starts the development...

Udate 004h

Udate 004h


On January 9, 2019, the development of the project was officially launched. A lot of interesting things were done during this year, of course, the whole...

Update 004a

Update 004a


This update carries a lot of innovations, as well as puts an end to closed development and testing, now everyone can play the project.

Update 0.02j

Update 0.02j


This update brings the project to the final stage of development of basic mechanics, of course, this is not all the mechanics that will be in the game...

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N7 Launcher

N7 Launcher

Installer Tool

For the convenience of updating and launching the game, we provide you with a launcher for download.


Looking cool!

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N7_Molot Creator

Thanks, I am trying)

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Project: «Anger»
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IPO N7 & guild «Cheramor»
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Update 0.04n news - Project: «Anger» via @indiedb

Feb 2 2020 via @indiedb

Feb 2 2020

Update 0.02j news - Project: «Anger» via @indiedb

Jan 23 2020

I just posted "Project: "Anger" - Lightweight Render Pipeline (LWRP)" on Reddit

Jan 21 2020

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Jan 12 2020

Update 0.04h Score: - new monthly subscription icon - monthly subscription price reduced to 1$ more:

Jan 11 2020

On January 9, 2019, the development of the project was officially launched. A lot of interesting things have been d…

Jan 11 2020

#ProjectAnger - в поиске ошибок #2 via @YouTube

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Access to the game and the first tournament (promo codes) In the course of the circumstances, we decided to give ev…

Dec 15 2019

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