Has this ever happened to you? You’re a sentient robot traversing the galaxy looking for dog food for your favorite pooch, when a bunch of nasty goblins dognap your best friend and wreck your ship? Then you have to fight wave after wave of the goblin horde, just to get your dog back? We’ve all been there, right?

If this doesn’t ring a bell, get ready: the adventure you’re embarking on is a single-player shooter featuring cinematic action, irreverent humor, and one simple rule: NO RELOADING.

Free Prologue!

Play the free demo to experience a taste of all the stylish kick-assery you can do!

A Robot with Swagger

You are Roger, a robotic wanderer with all sorts of fantastical technologies including totally overpowered tractor-beam arms and legs. You’re a bit of a wise-ass, but you’re good with a gun and aren’t afraid to fight dirty… listen, whatever it takes to rescue your only friend in the universe from goblin clutches, amiright?

Stylish Mayhem

These goblins just keep coming so there’s no limit to the punishment you can inflict upon these intergalactic dognappers: throw ‘em against the wall, shoot ‘em with their own gun, blow ‘em to smithereens… sky’s the limit. As you accrue abilities, you will soon become an unstoppable force, capable of slowing down time, sliding, stomping, grabbing, throwing, and even slowing down time itself!

Environmental Destruction

Wanna break some stuff? We got hundreds of hand-crafted, interactable, destructible props and environment pieces for you to take out your aggression. Throw kitchen knives at enemies, launch a cargo crate into a security bot's cranium, explode questionable containers of fluid, and more! Go ahead and start smashing, we guarantee you’ll feel better.

Dynamic Encounters

Goblins aren’t known to be the brightest pickles in the patch (read: they’re dumb), but when working together, they can be surprisingly adept! Prepare to face off against legions of baddies from lowly security guards to berserker warrior gods, security drones to massive war mechs and more… hey, it’s a big galaxy with a lot of nasty things in it.

Quit stalling!

What are you waiting for? A formal invite? Play the free demo now… your doggy needs you!
Just remember… NO RELOADING!

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THE ONE Update for Demo

News

Bordered Logo with Call to Actio


We have had an epic many weeks with the help of the G.Round crew, streamers, and players beating the bejeebers out of the evil goblins!

Trying something new this time! Here are the highlights of this update in VIDEO form!


Haven't tried the demo yet? This trailer will give you a taste of what you're missing!


Join the fun in the free demo/prologue on Steam today!


Just in case the video isn't good enough, here are the full patch notes:

Additions

  • Tutorials now primarily appear in the new shooting ranges.
  • Added acid containment room, requiring super jumping.
  • Added lobby with laser defenses, requiring sliding.
  • Kicking now acts like a throw. Kicked enemies can be aimed with the crosshair, and will deal damage when colliding another enemy.
  • Added Focus Upgrade, increasing accuracy when using manual bullet time.
  • Higher difficulties are now unlocked in meta-progression.
  • Stunt abilities now are more likely to show up early game.
  • Added posters to the goblin compound, including references to many of the streamers who have supported and enjoyed NO RELOADING!
  • Roger now speaks about ambushes.
  • Roger now speaks about moving to the next floor if the player stays too long on one floor.
  • Roger now mentions he must have a free hand to use Reverse Projectiles.
  • Roger will now speak about using shoot dodge and slide to increase accuracy when dazed.
  • Players may now disable tutorials in options.
  • Players can now choose which shoulder the camera will follow in options.
  • Added more phrases to the giant tips before each level.

Changes

  • Increased healing on kill's chain bonus.
  • Wrecking Ball now heals five hit points per item destroyed, opposed to one.
  • Decreased points necessary for meta-progression upgrades.
  • Rerolling upgrades now is less likely to show the same upgrades.
  • Increased pistol and stun gun ammunition counts.
  • Upgrades that increase healing on kill are now labeled in green.
  • Battle music more likely to trigger.
  • Foundry is more common, but only shows up after level five.
  • Super Jump now says to hold the jump key.
  • Goblin scientists will no longer respawn.
  • CRT effect in options now states that it only impacts the user interface.
  • Keybinds belonging to upgrades are now labeled in options.
  • Increased size of "Hold [ESCAPE] to skip" text, and made it larger.

Fixes

  • Looking down in normal play no longer makes Roger spin.
  • Can only start gunslinger if there is a target.
  • Goblins should not be able to get stuck under the stairs in the Command Center anymore.
  • Resilience upgrades are no longer kept after death.
  • Lava (and acid) will no longer spawn particle effects forever at the origin.

Bordered Logo with Call to Actio

META Update for Demo

META Update for Demo

News

50 upgrades, meta-progression, better tutorialization, awesome ammunition upgrades, and so much more!

G.Round Updates for Demo

G.Round Updates for Demo

News

+100% to clarity, -33% to confusion, -25% to noise, and more!

ULTIMATES Update for Demo

ULTIMATES Update for Demo

News

ULTIMATE upgrades, DOUBLE the upgrades, keybindings, computer vision, subtitles, polish, and more!

Steam Next Fest and OBJECTIVES Update is Live for the Free Demo!

Steam Next Fest and OBJECTIVES Update is Live for the Free Demo!

News

Steam Next Fest, Side objectives, a zoo (!?), new events, new enemies, and more!

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