Turn based tactical game about war at sea between British Royal Navy and Imperial German Navy during World War I.
The Patreon page was created for Naval Hurricane, so consider supporting it.
naval hurricane is on patreon now! and the trailer inside
The first pre-alpha public release 0.022a is ready.
first public pre-alpha version of naval hurricane
Playability issues of damage control system and its UI and ways to resolve them.
dev blog #8. damage control rework
A description of the problem of sinking ships with artillery fire and steps to solve it.
dev blog #7. mission - to sink a ship with artillery fire
Overview of the principles of AI maneuvering in artillery combat in Naval Hurricane game.
dev blog #5. ai tactics of artillery combat
Quick overview of primary subsystems and modules of ships in the game.
dev blog #3. how ships work. modules and subsystems.
Quick overview of ship compartments model, flooding and buoyancy mechanics in Naval Hurricane game.
dev blog #2. how ships work. compartments, flooding and buoyancy
Hi all. First dev blog about Naval Hurricane is here. After some time of 'silent' development I can finally describe primary gameplay ideas of tactical...
dev blog #1. basic gameplay description and first ship classes introduction
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.