We are living in the year 2060, the ecosphere's systems at the brink of collapsing. The group of scientists and ecologists named "Clepsydra" gathered from all over the world to salvage the remains, they found that experimenting on small terrariums can be efficient, and will eventually shed a light on fixing the real ecosphere's systems.

You play as a synthetic water drop which is set to help these scientists by completing nature's habit where every living thing is dependent on water.

Expect facing many challenging tasks, traversing set types of terrains surfaces (Natural, man-made), not to forget to mention other natural effects and effectors such as (Crippiling concentrated sun rays, Wind zones, synthetic ants).

By completing those set challenges, you will help "Clepsydra" to develop the next generation of synthetic self-aware water, where it will go to pre-determined objective locations and aid what's in there such as (small fire, dying dehydrated plant, etc...).

Be aware, you are not their first trial, many generations of synthetic water drops were deployed and tested on, but unfortunately, none survived, luckily you can carry their memories and their learned abilities.

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