A first person explorer about getting pleasantly lost...


A first-person explorer where you’re cast as an outsider in a surreal organic world that reacts to your presence. Journey through a psychedelically colorful ecosystem of flourishing flora, rambling waterfalls, burgeoning mountains, glowing monoliths and graceful creatures.



Without you, will the forest still come alive?
Shape of the World is an exploration game where a rich and colorful world grows around you, a relaxing and interactive escape about getting yourself pleasantly lost. Your presence is the driving force behind the procedurally populated environment as you establish permanent monuments to mark your journey.

First-person explorer:
Wander in relaxing and surreal environments that beckon you to explore, hinting at distant landmarks and encouraging you to delve deeper into the woods. Amble, swim, drift and flyat your own pace: no ticking clock or perils laying in wait will prevent you from enjoying your journey here.

Play with an organic and mysterious ecosystem:
Interact with graceful animals, ephemeral flora, and intriguing monoliths. Your actions will alter the world you discover in vibrant and unexpected ways, leaving you wondering what will happen with each path you forge and every hollow you stumble upon.

Procedural population:
The forest only materializes around you when you get close, and it regrows in a new way each time you pass. The game features a graphically compelling procedurally generated environment that shifts continually. What will you find when you retrace your steps?

A dynamic soundtrack that responds to the player’s travels:
The audio shifts along with the visuals, providing an enveloping aural experience to match your psychedelic journey and amplify your immersion.



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Heya there,

Hope everything is going well for you! Here, I’m preparing to release the game… in less than two weeks now. 5th of June for the Steam and Ps4 version, 6th of June for XboxOne and Switch builds, 4 years after the beginning of this adventure. Damn!

The launch trailer is here:

If you’re interested, I’m releasing a short demo of the game in the wild on Gamejolt. It’s only the first level, but it’ should give you a fairly good idea! If you do play, don’t hesitate to let me know and give me some feedback here.

Here is the link

My friend and sound designer Brent Silk has also made the soundtrack available on Bandcamp. Give it a listen, it’s honestly amazing.

Take care,
Stu.

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Playstation Experience Post Mortem

Playstation Experience Post Mortem

News

A post-mortem on my experience showcasing Shape of the World at the PlayStation Experience 2017.

PlayStation Experience.

PlayStation Experience.

News

We'll be showing off Shape of the World at the PlayStation Experience this weekend. Come past and say hi, test out the latest build and grab a button.

Shape of the World Now on Kickstarter

Shape of the World Now on Kickstarter

News

Shape of the World has just launched their Kickstarter Campaign (and a new trailer as well!) We hope to raise $75,000 in 30 days so we can release the...

Shape of the World on Greenlight

Shape of the World on Greenlight

News

Shape of the World is now on Steam Greenlight and we need your help to get into the Top 100!

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Ben__Mears
Ben__Mears - - 8 comments

Michael Lyndon talks about procedural animation in Shape of the World in this SideFX video:

Vimeo.com

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Guest
Guest - - 689,360 comments

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koutetsusteel
koutetsusteel - - 10 comments

Oh man! I can't wait to try this out... and especially do a Let's Play of the game. :) Everything is just so finely tuned and gorgeous! Here's to hoping there is a playable demo in the near future...

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Time to get pleasantly lost on #PlayStation5! We've teamed up with @ZerounoGames and @plugindigital to release Shap… T.co

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