Natural Selection 2 is the sequel to the popular Half-Life mod Natural Selection. It is built on our own engine and will be distributed through Valve's Steam platform.
The basics of the weapon are pretty straightforward. The primary fire will spray a cone of flaming death that will barbeque aliens and alien structures. The initial flame burst will do the most damage, but players and structures will remain on fire for some time after, continuing to lose health but at a slower rate. We played around with having targets on fire set others nearby on fire, but it quickly became apparent that it would be abused by griefers.
Currently there is no secondary fire implemented for the Flamethrower, though we have several ideas kicking around that we’d like to experiment with. One very useful gameplay aspect of the flamethrower, however, is that it can be used to clear rooms of Dynamic Infestation. It’s likely that the flamethrower will be the only item in the Marines’ arsenal capable of this, making it extremely necessary for pushing back the alien advance.
When faced with a raging inferno of fiery destruction the aliens will be cheered to see their fat firemen friends racing to the rescue - Gorges will be able to put out fires using their heal spray.
“How’d you want your Zerg: original or extra crispy?”
"Cremate 'em."
Extra crispy please!
Nice rough look - reminds me partial of W40K and partial of the Alien movies - additional to you own style this is a pretty cool result!