Story:
In the Year 2012, December 21, a misterious distress message was received by the orbital space international station, leaving its crew, the last remains of human consciousness. Now its up to you,
to unravel the fate of humanity, and survive an enemy older than mankind itself.
Bringing back the epic scale of xcom style play, but this time using a sandbox concept, the choise
of the gameplay timeline depends on the player decisions.

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Teleport Room

News 1 comment

This is the pre-stage of the battlescape :) Some details are still provisory but i hope you understand the concept.


In this stage of the gameplay, you go to the Teleport Room and choose whos going to be send for the Battlescape Mission. Let the best man Survives :P

Alien Geoscape upgrade

Alien Geoscape upgrade

News

This upgrade shows the alien point of view regarding the Geoscape.

More Detail :P

More Detail :P

News

Coming close to the end version of the Geoscape part. This time with more detail exploring more ideas.

interface update

interface update

News

the interface and preview of the geoscape gameplay have been updated.

first video landscape presentation

first video landscape presentation

News 1 comment

first landscape inside unity3d engine, to establish the mood of mistic and mistery and desolation. Many thanks to Paul Goodman for his musical contribution...

Comments
samsam Creator
samsam

thanks commodore :) Yeap, mystery is one of the key components, even if sounds contradictory with the internet age.

Reply Good karma+2 votes
faulk
faulk

I'm a fan of x-com and this looks good. Tracking. ;-)

By the way: ^mysterious :D

Reply Good karma Bad karma+2 votes
samsam Creator
samsam

thats a good word to define it :) Perhaps insolent? ;) Thanks for the comment :)

Reply Good karma+4 votes
Insolent.
Insolent.

This looks really intriguing! So tracking.

Reply Good karma Bad karma+3 votes
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