Monster Path is a short roguelike about journeying from West to East on a randomly generated path. The game features light questing/deck building elements based on which enemies you pick up/kill, and every enemy you defeat gives you unique power ups!
Welcome to another Monster Path Devlog! In this episode we work on the level art and animation, add a custom camera controller, and talk about the future of the battle system. Enjoy, and thank you for watching!