Monster Path is a short roguelike about journeying from West to East on a randomly generated path. The game features light questing/deck building elements based on which enemies you pick up/kill, and every enemy you defeat gives you unique power ups!

Add media Report RSS How I used Unity Scriptable Objects to Create New Biomes
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Description

Welcome to another Monster Path Devlog! In this episode we work on new biomes and using Unity Scriptable Objects to make using them easy! Enjoy, and thank you for watching!

Music Credit: Eitan Medina

Developed in Collaboration with The Indie Discord
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