Have you ever wanted to build your own space station? Trade goods and care for the inhabitants? Explore distant galaxies and take on daring missions while trying to keep your meeple alive! Meeple station is an open-ended space station simulator in the vein of Rimworld that succeeds in doing just that. Live a never ending adventure whilst trying to make the best of your ramshackle station.
Want to build a sprawling, multi levelled station that caters to your Meeple’s needs? Focus on trade, mining and research whilst keeping your hapless Meeple alive by generating power, life support wiring your station up. Set up a botany department in the basement, only to have a fuel line cut and set fire to it. Fix leaks caused by your fuel line not being maintained, or bits of your station lacking oxygen due to an open airlock. SCIENCE!
Remember kids, failure is fun. When something goes wrong, it goes REALLY wrong in Meeple Station. Your officer could decide that the airlock isn’t necessary and deconstruct it, wiping out half your station, only for a stray meteor to hit your solar array, powering down your life support while everyone is snoring away in bed. Trade any of the myriad of goods you scrounge up. Become a mining station, strip mine entire quadrants and sell the runoff to a trading faction nearby but be wary of pirates and face eating space-squids.
Explore the galaxy in search of new resources to sell and people to meet. Go anywhere you please so long as you have enough fuel and an engine! Do you want to focus on engineering? Defence and security? Refining? Set up a research lab and hope for the best! Officers can unlock new tech, but they can be a difficult (cantankerous) bunch to appease, and if you let them, they can and will run your station into the ground! Good luck captain.
Like an asteroid out of control, Meeple Station crashed onto Steam 4 weeks ago, and we've been busy keeping up with our players feedback ever since.
Airlocks will no longer serve the purposes of trade, now you'll need to build a slightly larger and more costly Docking Gantry to accommodate trade ships. You'll also notice that when clicking on the docking structure, there is a menu with some (currently) locked features we are working on, which will allow you to swap your trade dock into your own shipping dock, to construct and manage vessels of your own!
When you are so close to a game for such a long time you quickly learn all of the nuances and shortcuts, but for our early players it was a different story. As a developer inspired by deep, complex games like Rimworld and Dwarf Fortress - one of the first challenges our players faced was the difficulty curve. We quickly addressed this by including tutorials which cover the basics, as well as improving tooltips and other prompts. The game should now be much more accessible, so you can focus on building your space station instead of wondering where to start.
Meeples are human too.. well kinda so in order to developer their personality, they now automatically form friendships based on their interactions and likes/dislikes and will seek out the other Meeples they have bonded with. They will also form an affinity for certain jobs, not every Meeple is cut out to be an Officer! Furthermore the latest job added is "doctor". Meeples as you know get injured putting together equipment and will even get into a fight occasionally. Doctors will help turn those frowns upside down!
As promised, the updates will continue to roll out weekly while we remain in Early Access, plus our modding community keeps sharing awesome content. Here are a few of our favorites, enjoy and see you
in SPACE! on STEAM!
Our first update has been launched! We've added a Tutorial and squashed many bugs!
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