Medieval Engineers is a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology. Players build cities, castles and fortifications; construct mechanical devices and engines; perform landscaping and underground mining. The game is inspired by real medieval technology and the way people built architectural and mechanical works in medieval times. Medieval Engineers strives to follow the laws of physics and real history and doesn't use technologies that were not available in 5th to 15th century. Medieval Engineers, is the company’s second “engineering” game after Space Engineers.

Post news Report RSS Medieval Engineers: Developer Diaries - Episode 1

Medieval Engineers Developer Diaries - Episode 1...

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The first episode in our new series of behind-the-scenes footage and developer diaries has been released! This week we're introducing you to Medieval Engineers producer Tim Toxopeus. He'll tell you a little more about himself, as well as the short term and long term plans for Medieval Engineers. We want players to keep in touch with what’s going on week-to-week in Medieval Engineers development, so on upcoming Tuesdays you’ll hear a lot more from Tim, programmers, artists, and testers about changes they're making to the game. Keep an eye out for interviews, dev diaries, modding guides, and more!

Developer's note: We want to remind players that with last week's update, we released a new stable branch for Medieval Engineers on Steam (no action is needed from players to access this branch). With the release of this stable branch, we have decided to temporarily pause weekly updates (though video updates will continue as usual). Without the pressure to release something new for players every week, we can direct all of our energy towards getting Medieval Engineers in a more intuitive state and fulfilling our original vision for the game. Read more about this decision on Marek's blog: Blog.marekrosa.org

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