Fantasy stealth game where you will have to find your way to freedom while dangers are lurking all around you.

Post news RSS Light Fable 12th week of development

This week we had to present our pitch to a panel of judges.

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This week our project pitch was presented to a panel of judges, there are still some kinks to be ironed out but everything is still on track. Our enemies are starting to have their behaviors solidified and our mechanics are pretty much set in stone by now.
We now begin to look at where we started and are even more motivated to keep pushing forward.


As always we would love some feedback from anyone that is keeping us under their eye.

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Light Fable
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Windows, PS4
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BeetleAsh
Engine
Unity
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