A ball game made in Unity3D. Reminiscent of old games such as Kula World and Marble Blast Ultra. Roll a ball/marble around, and collect pickups. Once you're done, move onto the next world. Puzzles and obstacle based gameplay.
Press R to restart and Esc to quit. WASD to move, and spacebar to jump. Jump as you hit the floor to activate a second, higher jump. The purpose of this room is to test my asset pipeline, rendering all assets in Blender complete with shadows and ambient occlusion, and bringing those bakes into Unity with 16 bit textures and a special retro shader. Physics for the ball have also been updated and further fixed.