After many battles, a former kingdom has been divided into many small principalities and earldoms. The kingís troops were pushed back into one last royal province, and the rulers of the other provinces waged terrible, destructive wars against one another. The whole land fell into a state of chaos and now the former royal capital itself is under siege by the armies of the rebel lords. You belong to the last remaining group of loyal kingís men, and have been commanded to go to the king in view of the imminent attack.
Map2Bitmap will convert a map file into a bitmap. The idea originally came from Thunderwolf's town builder. The archive already contains all versions...
The demonstration version of Knights and Merchants, the version 1.20.
The de facto most feasible scenario and terrain editor for K&M, made by Krom.
Lets you decode .rx files, i.e. replace K&M graphics files.
Capable of browsing .rx graphics files, helpful when you need to extract all the graphics files.
Enables editing of mission scripts - can be hard if you don't know the mission commands, since it doesn't provide any graphical preview of the work.
A graphical mission script editor - also allows you to add AI commands, set mission objectives, etc.
A singleplayer mission editor with a graphical interface.
This application allows you to edit in-game menus and customise them to your liking.
A mission scripting tool, decodes mission .dat files and allows you edit them.
As the name implies, allows you to modify K&M terrains.
Allows editing .lib files, i.e. language files, and make your own translation of the game.