The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

A survival shooter set in Central Asia after the end of civilization.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Kantubek Comparison (view original)
Kantubek Comparison
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
theM3nace
theM3nace - - 331 comments

Doesn't look very accurate to me at all.
But it's still looking great!

Reply Good karma Bad karma+17 votes
KEEP_IT_UP!
KEEP_IT_UP! - - 1,444 comments

awesome work,...
what you need to add is more objects, like broken chairs, old steel beams, dirt like papers and wooden stuff on the ground and i would destroy some of the balkonys... the house-texture also looks a bit "new" maybe add some holes or atleast colour changes on the texture.

hope you get me right, it already looks awesome! just wanna help make it look better ;)

Reply Good karma Bad karma+10 votes
Gulp343
Gulp343 - - 770 comments

indeed!

Reply Good karma Bad karma+1 vote
Callinstead09
Callinstead09 - - 2,062 comments

While it's true it's missing some objects, "its still a work in progress" It also seems that buildings are ill proportioned to their real life versions.

Reply Good karma Bad karma+4 votes
Kasumi Krystal
Kasumi Krystal - - 1,446 comments

Can you help me ? , i cant seem to find out wich one is teh real one ;)

Reply Good karma Bad karma+2 votes
Mr.Walrus
Mr.Walrus - - 5,806 comments

Hmm... Which one is real?

Fantastic job, I love it!

Reply Good karma Bad karma0 votes
Nicoreda
Nicoreda - - 350 comments

Good luck !

Reply Good karma Bad karma+1 vote
cW#Ravenblood - - 6,703 comments

Before I post at every pic a comment I say:
Everything is totaly awesome!

Reply Good karma Bad karma+1 vote
Tharapita
Tharapita - - 235 comments

So yeah... they don't exactly look the same do they now. Looks to me someone put the wrong image in the comparison.

Reply Good karma Bad karma-2 votes
SteveZombie
SteveZombie - - 3,730 comments

Maybe you should have looked at the picture before you commented.

Reply Good karma Bad karma+2 votes
xanderkrews
xanderkrews - - 137 comments

GOTTA LINE UP THOSE BRICK TEXTURES

*edit* oops, CanadianMoose was first

Reply Good karma Bad karma+1 vote
Callinstead09
Callinstead09 - - 2,062 comments

Doesn't look quite as accurate as it should be.

Reply Good karma Bad karma+1 vote
UKGameDev
UKGameDev - - 388 comments

Fake one stands out a lot because of the improper texture alignment. Though its a very good recreation.

Reply Good karma Bad karma+1 vote
MishaRUS
MishaRUS - - 30 comments

I think you should add more shrubs and remove the stone wall, it makes the place look more like the photo, unless the wall is being used for cover..

Reply Good karma Bad karma+1 vote
Frehelias
Frehelias - - 56 comments

The sign is facing the wrong direction.
And maybe you could add some dirt and rust to the walls?
But really it's impressive work.

Reply Good karma Bad karma+1 vote
Garrador
Garrador - - 91 comments

The wall brick texture seems rather clean. Some dirt stain decals and a dirt pass on the albedo would make it look much better. Also: the bricks don't line up all the way around, which look somewhat silly.

The comparison isn't really anything. The only thing I can resemble is some house on the left, and trees on the right.

I would model those cool run down balconies. Would add in so much cool detail. As well as those bushes next to the house, and please, do something with that wall end that has been cut a few times in hammer. These are places that need prop models to fill in the good details.
I also miss some trims around the windows. Nothing pops out of the building except those small boring balconies. Add in ventilation, window sills, more detailed and run-down balconies, old interior stuff laying around etc etc. It's too plain atm.

Even though it takes some time to model smaller props such as these, it's worth it. Make the surrounding fence-walls modular models with different end pieces. You could use them anywhere (multiple skins ftw).

edit: also looks like the light bleeds under the balcony. Defeat for low lightmaps..

Looks good so far, but too clean and looks WIP to me.

Reply Good karma Bad karma+1 vote
sonicproject
sonicproject - - 2 comments

HOLY ******* ****!!! NEVER THOUGHT sOURCE cOULD DO THAT!!!

Reply Good karma Bad karma+1 vote
marksman52
marksman52 - - 393 comments

your texture work goes above and beyond

Reply Good karma Bad karma+1 vote
p0w3rs
p0w3rs - - 300 comments

have a broken building

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Showing off how accurate the map will be to real life.