Hubris is a singleplayer experience in the same vein as Dear Esther or The Graveyard in that it strives to provoke a set of emotions through minimalist mechanics. Hubris, in particular, attempts to instill a sense of the sublime. The technique attempted to evoke this feeling is a gradual escalation of scale and scope, so that at each subsequent turn the player says "wow."
Singularity is an atmospheric exploration game that continues where Hubris left off. Explore the mysterious structure, gather the glowing cubes, and travel...
singularity v1 is out! here's the release trailer
Sites have posted about Hubris, my response to its response, and a potential future.
i guess some people like this!
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