An online sci-fi/fantasy single-player Real-Time Strategy game set in the fictional Hermeian galaxy; Hash Rush sees players fight, mine, and trade their way to victory as they grow and manage their small mining colony, battle monsters, and trade valuable items and resources.

Tasked with accumulating the sought-after Crypto Crystals on their planet, successful players will earn themselves Ethereum as well as in-game items, bonuses and other prizes.

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Play the Hash Rush Alpha

If you've been following the Hash Rush project you'll probably know that we recently updated our game (still in the alpha phase) with a lot of new features. We're now on the lookout for people to playtest Hash Rush and let us know what they think about it.

If you need a quick reminder as to what was in our latest update, you can read about it here.

What may be new news to most people is that the Hash Rush alpha is entirely open, and anyone can playtest the game. All you have to do is visit our homepage, register an account, and download the client.

As we are in the alpha phase the game is under constant development so we are especially interested in people who enjoy testing early versions of games and then giving their honest feedback about it.

Whether you like it or hate it, knowing the reasons why is invaluable to us as it helps us improve the game!

If you are interested in testing the game - but you're new to the project then we recommend that you first check out our quick teaser trailer as it covers the main features of the game.

When you are playing the game, what we are interested in right now are these features and what you think about it, whether they are fun and well balanced. If you think that they are not, please do let us know why!

  • A unique fog of war
    Though it obscures your vision, the player can see through the fog. However if you do not lift the fog with a light source, any units that travel through the fog will generate fear points. Once they reach 100% fear, they will be too scared to carry out your orders, so you’ll need to send them back into the light to recover.

  • Food consumption for all units
    All of your units consume food so you will need to assign quite a few workers to gather food.

  • A planet that reacts to you
    Once you’ve established yourself on the planet, the monsters that inhabit it will begin to attack your base.

  • Combat units are trained from workers
    Once you’ve built a Barracks (regular infantry), Trogg Pit (Seige Infantry), or Stable (Cavalry), you will have to send a worker into the building first, and then train that worker as a soldier.

If you do playtest the Hash Rush alpha, you can either leave your feedback here (comment on this article or message us privately), or drop by on our Discord server and let us know there!

Dev Blog - Reflecting on a Live Update

Dev Blog - Reflecting on a Live Update


After finally updating the Hash Rush alpha, we sat down with our Cheif Creative Office, Rob Nicholls, to reflect on how the update went, what challenges...

Hash Rush Summer Update - Improving Combat

Hash Rush Summer Update - Improving Combat

News 1 comment

We have just released one of our largest updates to the open alpha of our game. In this update, we've given the enemy an updated AI so that it now attacks...

Lore Spotlight: The Raken

Lore Spotlight: The Raken


Welcome to our newest series of articles, ‘Lore Spotlight’. Join us as we explore the Hermeian Galaxy and dive into the lore and history of the various...

Creating the Ursara in Hash Rush

Creating the Ursara in Hash Rush


Hash Rush is celebrating 100 years of Lativa by hosting a special event in the game, and for this week’s dev blog we are going to take a look at how...

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Latest tweets from @playhashrush

Part of the quality of life improvements that we've been working on include updating the Firefly trees so that they…

Sep 14 2019

Enjoy this snap of the team hard at work improving the balance of the game! #hashrush

Sep 12 2019

The latest Hash Rush bi-weekly update has just been published. In the last two weeks, we've been focusing on Game D…

Sep 11 2019

What do we have here? Our developers have been working on creating some new units for the game and we were able t…

Aug 25 2019

You've seen a Forest dungeon and an Ice dungeon, so now it's time a take a look at what the desert dungeon looks li…

Aug 24 2019

We caught our developers working on something new and special for Hash Rush - can you guess what it is?

Aug 23 2019

#throwbackthursday to a much older version of Hash Rush and our first attempt at an in-game quest!…

Aug 22 2019

For this week's #wipwednesday we're taking a look at our artist's impression of what the Marauder's Crystal mine sh…

Aug 21 2019

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