GREEN HELL is an Open World Survival Simulator set in the uncharted unique setting of the Amazonian rainforest.

You are left alone in the jungle without any food or equipment, trying to survive and find your way out. Clinging to life, the player is set on a journey of durability as the effects of solitude wear heavy not only on the body but also the mind. How long can you survive against the dangers of the unknown?

On this journey, you won’t get any help from the outside world. Equipped only with your bare hands you’ll have to learn actual survival techniques to build shelters, make tools, and craft weapons in order to hunt and defend yourself. Constantly threatened by the jungle you’ll fight with both wild animals and tropical sicknesses. Players will also have to face the traps set by your own mind and fears that crawl in the darkness of the endless jungle.


You are thrown deep into the emerald and impenetrable Amazonian rain forest. The green hell. Your goal is to survive in the depths of a nightmarish environment using truly intuitive means to escape. Having only a radio at your disposal you will follow the familiar voice of a loved one through this endless and inhospitable jungle, unveiling bit by bit how you got there in the first place. What you discover will be worse than what you fought so hard against to survive.


Where can the human mind wander?



• Use of true survival techniques (including starting fires, camp building, animal traps construction)

• Sourcing and composing objects allowing survival (including weapons and tools)

• Food sourcing (hunting, cropping)

• Wound, disease and other injuries treatment, depending on the situation


Green Hell's story emphasizes psychological aspects of survival in extreme conditions. The player faces a ruthless situation, isolated, and fighting to survive another day. The players battle will not only be against the environment as you fight to keep your sanity. Will you succeed or fall into the depths of your mind? To unveil the truth the player will have to fight the hardest battle they will ever fight - the fight against themselves, their weaknesses and fears.


Amazonian rainforest is the richest natural environment in the world. Exotically breathtaking, spectacular, multicolored, full of tones and sounds but mortal, deadly, uncompromising for the ignorant.

• Part of the Amazonian rainforest as a map of the world for the setting

• The richness of plants and multitude of animal species (mammals, reptiles, birds, and insects)

• Simulation of animals natural occurrence and behavior

• Dynamically changing environment due to the weather


Survival in such extreme conditions requires willpower - without it we are sentenced only to madness and death. In green Hell, your wellbeing, both physical and psychological, are strictly related. Body inspection mode allows the player to diagnose themselves and heal their body. In this mode, we can also remove all kinds of parasites that decided to make a home out of your body.

Psychophysical parameters of the player include:

• psychological condition

• physical condition


• Setting: deadly yet beautiful Amazonian rainforest

• Body inspection mode

• A multitude of fauna and flora and the dangers awaiting the player

• Environment and situation impact on the player’s psychology

• Impact of environment changes to the ecosystem

• An addictive story

• Dynamically changing environment

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Co-op Mode Update


Hey everyone.
Co-op Update : V.1.5 is live now!

  • Cooperation added to Survival Mode
  • Cooperation Mode - up to 4 players
  • Players are able to help other Players who passed out
  • Turkish language added
  • Player is able to take leeches off from Co-op’s body
  • Game is saved on Host's chosen Slot
  • Players can now respawn after death in Co-op Mode
  • Items are dropped on the ground upon death
  • Co-op lose sanity when other Player in the session dies
  • Player will lose some of health after respawning
  • Campfire and Stone Ring are now built with 8 Stones and 4 Big Stones instead of 12
  • Logs and Long sticks no longer despawn
  • Pot removed from 1 location. Now present only in Cartel

  • Fixed - Slots in constructions are lost if Player uses "insert" from expand on item that is in another slot
  • Fixed - Partially completed ghosts of Mud modular constructions were not cut off by Roofs
  • Fixed - Bowls are lost if under Water Filter/Collector destroyed by Player/Tribe
  • Fixed - Unnecessary collision on Roof ghosts on Sheds
  • Fixed - South American Rattlesnake's collision elevates Player during the attack
  • Fixed - Spearman can attack Player through Mud Roof
  • Fixed - Wound slot in inspection does not turn green when aimed at with Bandage/Dressing
  • Fixed - Pot in Cartel is sometimes under the Grill instead of on top
  • Fixed - Liquid conflict when adding dirty water to Mud Water Collector filled with rain water
  • Fixed - Lab tent in WHA Camp has trigger on Survival mode
  • Fixed - Top stick in Doorways is easy to miss when building them
  • Fixed - Construction can be build inside Frame Wall/Roofs if their ghosts were previously snapped to higher floor
  • Fixed - Death hint when Player dies with Insomnia is missing
  • Fixed - Large and Small Planting Box had collision on ghosts
  • Fixed - Tribesmen spawned to burning fire attack Ayahuasca Cauldron and Hammocks
  • Fixed - Improper animation of shaking off Bees
  • Fixed - No Bow stretching animation for Hunter
  • Fixed - Bamboo Frame ghost has different rope material than finished Bamboo Frame
  • Fixed - Most items from stack thrown out from inventory don't get dropped in same place
  • Fixed - Dryer changes scale slightly after ghost is completed
  • Fixed - Ignited Torches return for a moment to vertical position after Player stops blocking

Thank you for your support!

Green Hell Coop Mode Date Reveal!

Green Hell Coop Mode Date Reveal!


We are excited to announce that Green Hell Coop mode will be available on April 7,2020!

Green Hell Launches into 1.0

Green Hell Launches into 1.0


We are excited to announce that Green Hell leaves Early Access and launches into 1.0. !

Green Hell Release Date Announcement

Green Hell Release Date Announcement

News 1 comment

Creepy Jar is excited to announce that Green Hell will be leaving Early Access and launching 1.0 at: Sept 5, 2019

Patch: V.0.5.0 (Mud Building Update)

Patch: V.0.5.0 (Mud Building Update)


Patch: V.0.5.0 (Mud Building Update) is live now!


Amazing game and a great soundtrack!

Reply Good karma Bad karma+2 votes

U need to put Red Tail catfish, Apapa, arapaima, pacu, Jucunda,oscar,payara,piraiba,striped catfish,wolf fish

Reply Good karma Bad karma+2 votes

It looks interesting. Will anacondas and boa constrictors be potential enemies?

Reply Good karma Bad karma+3 votes

We suppose that at least the anaconda might be added once, since there's already a 3D model on anaconda island. But till then your biggest enemy is still carbs, proteins, fat. Water not so much, its easy to get. However, 70% of your time, even when well settled, you spend with eating tons of food just to watch how it gets drained to zero when you sleep. It's rather a jungle cooking simulator than a proper survival game. It's ridiculous what this dude consumes per day to stay healthy and alive. Becomes a total bore after a while.

Reply Good karma Bad karma+1 vote

This is honestly amazing, keep up the good work :)

Reply Good karma Bad karma+4 votes
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