Green Hell is a sweltering struggle for survival in the Amazonian rainforest. Clinging to life, the player is set on a journey of durability as the effects of solitude wear heavy not only on the body but also the mind. How long can you survive against the dangers of the unknown?

Post news RSS Patch: V.0.5.0 (Mud Building Update)

Patch: V.0.5.0 (Mud Building Update) is live now!

Posted by on

Hey everyone.

Patch: V.0.5.0 (Mud Building Update) is live now!

As it’s our 4th big update we would like to thank you all for your support, bug reports and feedbacks. Enjoy, the Mud Update and see you in Green Hell!




  • New dirtiness system - getting dirty and cleaning up
  • New building resource - Mud
  • New craft resource - Iron
  • New construction - Mud Charcoal Furnace, Forge
  • New item - Metal Armor
  • New iron weapons ( Blade, Axe, Spear, Pickaxe, Arrow)
  • New construction - Storage
  • New modular buildings - (Mud Wall, Mud Window Wall, Mud Fireplace Wall, Mud Shed Wall, Mud Roof)
  • New construction - Mud Water Filter/Collector
  • New construction - Shower
  • New language - Hungarian
  • New Notebook bookmark - Mud
  • New construction - Mud Mixer
  • New challenge - Blacksmith




  • New Balance
  • New model - opened Small and Big Cans
  • New Peccary sound
  • New Plank model
  • More precise buildings’ collision
  • More precise tree collision
  • Thinner Four Pronged Spear model
  • HP regeneration rework
  • Light from Campfire is now brighter
  • Water Collector and Bamboo Water Collector are easier to destroy now
  • Modular constructions are now easier to build
  • Campfire ash now takes more space in Backpack
  • Smaller Albahaca Leaves
  • Blue butterflies
  • Lower chance to catch Prawn in Prawn Trap
  • Brazilian Wandering Spider’s Body is now the same size as alive Spider
  • Palm and Banana Roofs can now be deconstructed
  • Beds are smaller now
  • New Frames can be placed next to modular Walls
  • Longer time to heal treated wound after reloading save
  • Palm Roof and Banana Roof look slightly different
  • Constructions generate different sound and fx depending on where they were hit
  • Broken Armor can’t be taken off when hidden






  • Fixed - Potential crash in Tutorial when trying to pick up candy bars before able to
  • Fixed - Potential crash when walking in water in specific spot
  • Fixed - Game locked after harvesting an animal after the weapon runs out of durability
  • Fixed - Spoiled food restacked improperly in Backpack
  • Fixed - Spoiled food rotated in Backpack to default position
  • Fixed - Armor could be stacked on another Armor after loading
  • Fixed - Dialogue with Mia continued after skipping the Tutorial
  • Fixed - Tutorial objective appeared after reloading Tutorial
  • Fixed - Various problems when loading Tutorial saves
  • Fixed - Weapons from Weapon Rack could not be picked up without opening Backpack
  • Fixed - Stone and Cage Traps lacked collision
  • Fixed - Trigger of Log in Bamboo Shed ghost
  • Fixed - Cooking slot issues
  • Fixed - Shed Roof ghost retained it’s position after aiming it elsewhere
  • Fixed - Picking up animation was played twice while holding Bamboo Bow
  • Fixed - Self-lighting Fireplace crash
  • Fixed - Campfire had incorrect recipe in the Notebook
  • Fixed - Egg/Bird Feather disappeared when Nest was taken first
  • Fixed - Rain drops were visible on some items in the Backpack
  • Fixed - Cooked Malanga and Cassava had missing text
  • Fixed - Construction Ghost could be placed inside cuttable trees
  • Fixed - Water containers didn’t fill up during Player’s sleep
  • Fixed - Some constructions couldn’t be placed inside the Shed
  • Fixed - Small Fire had same icon regardless if Player held Ember or not
  • Fixed - Mask and Danger Cards in Tent disappeared too soon during Tutorial
  • Fixed - Plants tab had an additional non-functional counter in Notebook
  • Fixed - Text on some Weapons was misplaced
  • Fixed - Walls and other attachments cannot be placed to already build Frames on Anaconda Island.
  • Fixed - Fists attack didn’t generate any sound
  • Fixed - Maggots became huge when placed in Pot with boiling water
  • Fixed- Tail of Puma and Jaguar stopped in living position after death
  • Fixed - Some animations were played twice if Player held a Bamboo Bow
  • Fixed - Walkie-Talkie and Battery had Destroy option in expand menu
  • Fixed - Couldn’t kill a Fish with a Tribal Arrow
  • Fixed - Players leg protruded from armor
  • Fixed - Constructions had improper hit sound
  • Fixed - Roofs’ ghosts placed on Sheds could not be deconstructed
  • Fixed - Smoker didn’t work on some saves
  • Fixed - One barrel changed color depending on distance from Player
  • Fixed - Fishing Rods and Torches couldn’t be stored on a Weapon Rack
  • Fixed - Player’s hand went into camera after hitting with second Weapon swing
  • Fixed - Headshots with Weapons other than Arrows and Spears killed AI instantly
  • Fixed - Player could interact with items that were under the right side menu’s buttons
  • Fixed - Firestarting Tools could be used in shallow water
  • Fixed - Crafting Arrows could make Bow load couple Arrows at once
  • Fixed - Some AI attacks didn’t close Body Inspection
  • Fixed - Bow Trap had arming icon even when armed
  • Fixed - Destroyed Campfire’s components were blown high into the air
  • Fixed - Plane remains were transparent when looking inside

    Thank you for your support!
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
Green Hell
Platforms
Windows
Developer & Publisher
Creepy Jar
Engine
Unity
Contact
Send Message
Release date
Game watch
Follow
News
Tags
patch, updates
Browse
News
New
Post news
Share
Related Games
Green Hell
Green Hell Realistic Sim
Related Engines
Unity
Unity Commercial
Related Groups
Creepy Jar
Creepy Jar Developer & Publisher