A Tactical turn-based SRPG with CCG elements. Command and fight alongside fiery heroes in a world on the brink of total war. Build powerful decks and assemble your best squad of characters. Do you have what it takes to be the Grand Guild?
First update of the year! Let's look back at what we achieved last December 2019.
We continued working on defining possible builds for each playable hero. The goal is to have 20 skill cards and 20 passives for each hero. Right now most of them are sitting at around 15 or so cards while some later characters like Lyria are at around 8 cards.
Production is almost done for 1 of 2 boss enemies and 2 of 3 normal enemies. Scripts for side quest rewards are also being approved for production.
We added several new maps both for cinematic and gameplay use. I can’t really show much of the new maps to avoid spoilers, but here are some screenshots of the environments we worked on.
We're submitting a build to Nintendo for approval. The results will tell us when we can expect to release the Switch version. As you all know, we're hoping it can be same day release with PC.
Hoping this year will be a blast for everyone. See you in the next update. Cheers!
- Justin V.
Wow, time sure flies fast. It’s already December and we’re getting much closer to release! Here’s a summary of what we’ve accomplished this past...
New gameplay mechanics, design rewards, and Switch version update!
Slacker Backer, Monthly prgoress, upcoming changes, and so much more for Grand Guilds - the Tactical RPG card game.
Gamescom 2019, Combat changes, new artworks, and so much more for our monthly update for Grand Guilds!
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This is a demo for Grand Guilds. It includes 11 combat encounters, expanded storyline, and improved graphics.
This is the first demo release for Grand Guilds - a tactical JRPG with CCG mechanics. Includes story prologue and 4 combat missions.
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