Good morning, Doctor,

Welcome to Field Hospital. Your job here is to decide whether a patient requires immediate treatment or not.

Use any available information: family status, criminal records or medical testing. Don’t forget, that there are way more patients than you can treat at once and every decision has its consequences.

You can’t save them all, but does everyone really deserve to be saved? Check carefully each case. Fates of some patients have direct influence over other’s and even over your own!

Good luck, Doctor!

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Hi everyone!

We are happy to inform you that Field Hospital: Dr. Taylor's Story is already available on Steam. The road from Ludum Dare jam game made in 3 days to the full game with solid story-line and many interconnected characters took us 7 months.


It was harder than we thought and less justifying than we hoped. At least we're happy with the game itself and very proud of emotions it delivers to those who decided to play it.

Here's the short summary of the game:

  • It is a bureaucratic detective - I love the self-describing genre I used to call Field Hospital.
  • It has a lot of texts and requires attention to what's written.
  • There are many tangled stories of different characters. Some of them are not easy to spot.
  • Some details may be discovered only on the second-third play-through.
  • It has several endings and some of them are secret.

If you dare to play it I wish you good luck, Doctor!

Field Hospital: Devlog #2. Localization

Field Hospital: Devlog #2. Localization


In this entry of our devlog we'd like to talk about our approach to localization.

Field Hospital: Devlog #1

Field Hospital: Devlog #1


In the first entry of our devlog we'd like to introduce our game - Field Hospital: Dr. Taylor's Story - a narrative-driven detective about hard decisions...

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Field Hospital: Dr. Taylor's Story
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Gard Interactive
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