In F.E.A.R An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in special forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been obliterated.

Description

Well, basically a fear modification. What I've done: 1) increase the number of ammunation each gun can hold, 2) increase the number of grenades you can hold, 3) increase SMG and pistols ROF (rate of fire), 4) increased shotgun shots (it was shooting 6 buckshots) 5) increase max health to 200 and max armor to 150 (to get 150 armor, find the very first armor in the game. From then on, you'll have 150) 6) increase med kit (both carry amount and health healed) 7) increased slow mo added amount (was 5, now 10) 8) Ah! My favourite! Increased extreme difficulty level. AI is much smarter and the enemies does more damage. Quick saving is a must. see Description for more!

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Haunter's Mod
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