Jack Carver is cursing the day he ever came to this island. A week ago Valerie, a brash newspaper reporter, offered him an incredible sum of cash to sail her to this unspoiled paradise; but shortly after docking he was greeted by artillery fire from a mysterious militia group swarming over the island. With his boat destroyed, his money gone, and Valerie suddenly missing, Jack now finds himself facing an army of mercenaries amidst the wilds of the island with nothing but a gun and his wits to help him survive. And the further he pushes into the lush jungle canopy, the stranger things become...

Description

SOLDIER beta 7 - January 2008. This mod tries rework Far Cry in order to make it better. As in more visceral and harder hitting...and 'better', by some vaguely defined standard which Robert-33 has decided upon. This is what it 'does': Cloaking. Slow Motion. Melee. (for the MP5) Quicksaving. + other misc stuff. Changes since beta 6:: Added pushing. Altered gravity when slow-motion. Fixed cloaking shader changing look between maps. Can remain cloaked--and slo-motion works--underwater now. Altered power use of Slo-motion and Cloaking. Bullets now pierce more surfaces. Added quicksaving confirmation. Made slo-motion and cloaking behave better. Partially overhauled 'Dam'. Disabled hud during slow-motion. Altered mutant rocket speed and range + added lighting. Added visual red-tone blur critical health indication. Actually fixed battery settings this time. Removed method of getting a few seconds of cloak, even when battery was too low. + other misc script changes.

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SOLDIER (Beta 7)
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Robert-33 Author
Robert-33 - - 12 comments

I hardly ever get feedback. No feedback = good?

Reply Good karma+1 vote
Robert-33 Author
Robert-33 - - 12 comments

Actually, new method of slowing down:
/R_Driver OPENGL

When the game is running in opengl, the
framerate is much more controllable. Try
it.

Reply Good karma+1 vote
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