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Add addon Darnified UI v04
Filename
DUINVv04.7z
Category
GUIs
Licence
Proprietary
Uploader
TheUnbeholden
Credits
Darn
Added
Size
186.59kb (191,069 bytes)
Downloads
59,645 (7 today)
MD5 Hash
bb851005f0c2bedd1d1a322151fb94b9
Embed Button
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Description

This changes the size of font to fit more on the screen. No more scrolling down long lists. You can find alternate fonts elsewhere on the web. You can edit the settings of the mod to suit you.

Preview
Darnified UI v04
Comments
deeznuts450
deeznuts450

Hey the mcm menu files aren't anywhere, what gives?

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Guest
Guest

The Mod Configuration Menu (MCM) is a completely separate mod from DarnUI.

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eravega
eravega

Does it work on fallout 3 too?

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Guest
Guest

No, you need a separate version for that. They're easily distinguishable though.

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Axonis

Even though I prefer the original fonts, I've rated DarNified UI with a 10. It's an excellent UI overhaul for Fallout New Vegas and there's also a Fallout 3 version available at Modsreloaded.com

You should definitely give it a try. It's very easy to install if you follow my guide at Moddb.com

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war1ox
war1ox

Anyone know how to edit subtitles position? Mine are in middle of screen. I just need to change the Y position and need help finding the file. My game is heavy modded TTW version so I want to adjust instead of reinstalling darn.

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Axonis

Edit the Data\Menus\Dialog\dialog_menu.xml file. Try adding <add> 100 </add> under line 187.

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Guest
Guest

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Aeromag
Aeromag

So I have a problem with the UI, and this is because of issues from Vortex. Apparently each time I deploy my mods, 10 files out of the 95 (96 if you count the readme) that was in the original .rar file gets fetus deletus'd. Then when I go in game, my HUD is gone, my pipboy gets scrambled texts that are closed in together, etc. I CAN put the mod back into the folder each time I deploy my mods, but it's just tedious as hell and gets annoying really quick. Is there a possible way of fixing this issue, either on your end or from Vortex?

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0nyxi0n
0nyxi0n

Forgive me for replying to a four month old post for just a moment.

I'm not familiar with the way the mod is structured, but I know Vortex is finicky when it doesn't understand stuff (as many MMs are.)

Proper file structure for the staging folder should be:

Mods\ModName\Data\ - and then "NVSE," "textures," "meshes," as well as the .esp or .esm's themselves, dependent on what the mod is specifically.

I don't know whether Vortex will put anything outside of that fake "Data" folder, in other words, what would be the game's root directory. If there are "optional" files for you to manually select or alternative plugins, those wouldn't be installed properly or loaded in the game.

Another important thing is where your game and mod directories are. If your game is installed under Program Files or Program Files (x86), Windows may very likely "fetus deletus" anything it sees go through that it doesn't like. Steam's default directory is under x86 so I had to move my FNV to a new root folder on C: when I tried to install ENBseries the first time, or the game simply would not launch.

That specifically is a very common issue, idiosyncratic of Windows. I just happened to never have any issues until I tried ENB.

So if you're still having this issue, I hope I helped some. If not you, hopefully someone else.

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Guest
Guest

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sergiobasa1
sergiobasa1

I beg you good people, help me! My main menu and dialogue texts are on top of each other. I've already edited my INIs. What should I do?

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Shadows43
Shadows43

Same issue here

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Fallout: New Vegas
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Gamebryo
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7.9

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