In EarthX you can build a really big space company, starting as a small startup. You start in 2002 with just a few million dollars, and your task is to manage the company and begin to produce rockets.
You have to build some factories for creating modules, offices for searching for contracts, labs for research points production and hangars for storing your rockets. Once you have rocket built, you can launch it up into space. Don't forget, that your rockets may explode sometimes. Your first launch will be a test mission, so the customers can see your capability. Once you gained some trust, you can take some of the available contracts and shot the real payloads on the orbit.
EarthX was highly inspired by real companies like "NASA", "Suborbital Company", "RocketLab" and of course "SpaceX".
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.xrm did an amazing job of creating the music for the game. SPATE is also doing an amazing job of making the music for the trailers and the other announcements. Thanks to both of them. Most of the income made on this DLC will be handled on their behalf.
12 great tunes out of this world. They're from Mars.
We like the fifth track very much, but our favorite is the first one. However, we are aware that some people might like the second and the third one more. The ninth will also find its audience. Really, what more can we say? This soundtrack is just a soundtrack. A soundtrack is a music, tracks, pieces of melody, a symphony.
SPATE - 101
Today we will show you a great space sim game from our friends, Kodera Software.
Space launcher simulator EarthX is out now on Steam in Early Access!
Six months of development. One game. One developer.
Check our new EarthX screenshots from in-game cinematic camera!
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