Dwarf Mines is a PC multiplayer game where you start as young miner on your quest to rebuild your ancestors massive facilities above and below the surface. On your dangerous journey down to unknown regions you’re the one to reveal the secrets of a forgotten world – a world of wisdom and technology beyond today’s imagination. But eventually you’re about to uncover the truth of their downfall. A truth creeping in the shadows below the known world.
With a slight delay I can now announce the completion of pre-alpha 0.3.
In my opinion there are a few highly important updates included. First and for all of course the new terrain mesh generator. And improved performance:
You can read all about it as usual on my blog here: Pre-alpha 0.3: accomplished!
Beside it I made a small walk-through video for everyone never heard about the game, check it out:
Some news I missed to share in 2018 before I will post updates from Pre-alpha 0.3.
August tech update: Masking technique for (deferred) post processing effects. Starring: stencil buffer and replacement shader
Some new gamedesign info regarding economy / goods.
More about technical improvements coming with Pre-alpha 0.2
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