Update to Do Demons Dream of Beheaded Bunnies that introduces three new levels... 7-9.
Updated preview of what will be a 32 level megawad.
This update introduces levels 7-9 and a number of small updates and fixes to earlier levels.
Sometime following Daisy's Demise, but long before you become the Doomslayer, you, the Doomguy, stumble across the temple inhabited by the demons responsible for Daisy's untimely end.
To make insult to injury, these a-holes are opening Hellgates and attempting to construct one large enough for Two Spider Masterminds to pass through side by side... it's time to RIP AND TEAR once more!
Included in the zip file for this WAD is a save game at the end of level 6. The run was 100% on the Hard option for each level. This will allow returning players to continue their journey from the spot where V0.02 left off, without having to replay everything all over again, if they so choose.
NOTE: To make use of this save file, you will need Version 4.11.3 of GZDoom. Just drop it in the directory GZDoom uses for saves on your computer and it should recognise it and work.
GZDoom limit removing WAD. Will not run in other soure ports, such as Steam or Chocolate Doom.
Still only balanced for UV difficulty, Only levels 1 - 3 have lower difficulty balance.
Please check out my ModDB blog for regular updates on how the megawad is progressing!
Gameplay and W.I.P. footage can be found at: Youtube.com