A rail-shooter about a paranoid person fearing rape or violence while walking home – that is, using a metaphor of violence to not engage in violence. Every level is another night, repeating the paranoid point of the game experience. Don't Get Raped is a game about consensual blindness: blindness manifest in the player-character, the gameplay and perspective provided, and through the ”narrative”. It is about forcing a version of possible perception of the player.
Don't Get Raped and 3 other game-works available in the game-art series "It's All Fun and Games Until Someone Blows Their Brains Out".
don't get raped and 3 other "games" in one kit!
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