Super Mario Prism
PlatformerThe Sprixie princess has been trapped in one of the painting worlds! It is now up to Mario to rescue her by collecting the power stars to restore color...
Diamond Raider is based off the classic Atari 800 game Crystal Raider by Matthew Trimby.
The aim of the game is to raid all the diamonds in a room without being hit by a foe or hazard. You also shouldn't linger in the same room for too long or your oxygen will run out (mostly due to foe's harsh odour!).
It's being developed in Flash with a premium feature set in mind (not a simple average 3 minute throwaway flash game as many are) with features such as save / loading, open-ended rooms (like the original), profile system, speed run mode and other fuller game features.
It's still in development and I'll be charting it's development throughout, here's a list of the current features completed:
This version showcases the following:
The finished game will include:
Known issues:
You can playtest (if you have a FGL account) the game here, I'll hook up a open play test soon.
Thanks for reading and (hopefully where possible) playing the game! I look forward to any feedback & suggestions.
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