Deep Space Ex - is in very beginning in it's development. That means - it is hard to tell what this game will bring out. Main guidelines: (dig, build, fight). 2D, top-down, Sci-Fi Space game.
I created a short project video demonstration showing the current progress.
This week, I started modeling parts of the space station. The pictures show how far I've come. On one hand, it seems like I'm finished, but I know that later I'll definitely find some things I want to redo.
Created a Discord: group: www.discord.gg/2TphRvB7
Did some updates on the project in the YouTube channel: www.youtube.com/@deepspace-ex
I created a project page on Itch.io (amint.itch.io/deep-space-ex), where I plan to publish future reports about the project. I will be much less active here on IndieDB.
If you want to stay updated on the project's development, feel free to follow on YouTube, join the Discord, or check out the Itch.io page.
A considerable amount of time has passed. During this period, I have gained valuable experience in game development. For some time now, I have been thinking...
This report is more to tell that i am on this project now and will try find more time to continue Deep Space Ex game.
"Hello everyone, Thank you for your interest! Main things I have thought to do in the near future to improve game.