A spooky yet cartoony metroidvania starring a mummy and a pink bear

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Description

This week I wanted to add some advanced movement options to the game. These are mechanics that aren't necessarily required to complete the game, but will be needed for some secrets and speed running purposes.

These mechanics stemmed from an idea of allowing for more player expression in the game. Instead of forcing the game to be played in a linear fashion, I wanted to allow for multiple play styles.