Warhammer 40,000: Dawn of War delivers a level of visual detail never before seen in an RTS. Hundreds of units clash on the battlefields of the dark future, unleashing massive destruction through a stunning battery of long-range weaponry before closing in for the finish. Incredible kill animations bring science fiction combat to life like never before, and the gritty future-gothic Warhammer 40,000 setting provides a striking tableau for the chaos and carnage of this grim, dark future, where there is only war!
Multyplayer FFA map. Size: 512. Aviation is working correctly. Authors: TransperosnalPsy. Used in DoWOnline client. Release date: 09.04.21 Made by order of the community mod Ultimate Apocalypse Salcols. Customers: Sergei1999, [DW]Bhaltair_Roshaun
Map created by order of the community mod Ultimate Apocalypse Salcols.
UA Salcols discord: Discord.gg
Bonjour, je fais des maps, mais ce qui m'étonnes c'est l'orientation des objets ici on a un angle différent de 0 ou 90° ou 120° avec le mappeur W40kME je n'arrive pas à les orienter différemment. Comment vous faites?
Merci pour votre reponse et sympa la map.
Hello, I make maps, but what amazes me is the orientation of the objects here we have a different angle of 0 or 90 ° or 120 ° with the W40kME mapper I cannot orient them differently. How do you do?
Thank you for your answer and nice the map.
In the Advanced Mission Edititor editor, in which aviation fixes take place, you can also rotate objects at any degree.
Rotation need to be produced in very end.
After you rotate the desired object, fix the aviation behavior and save the map by AME, the map cannot be resaved in the standart ME