Based on Warhammer 40,000, deep under the central desert of Kronus, a vast honeycomb of skull-lined tunnels and funeral chambers house the awakening Necron menace. Eons ago, these were the boulevards and squares of a great necropolis built to house the bones of the races who had fallen to the Necrons, and ultimately were where the Necrons themselves retire to spend eternity. Over millions of years, sand and rock had covered it all until ill-fated excavations awoke the deathless.
Here is my second map pack featuring maps inspired by the Horus Heresy, a pivotal point in the Warhammer 40k lore.
This map pack contains all 5 of my maps released since my first map pack launched. As previously, I have gone back to each map and changed things slightly, hopefully for the better. A list of changes can be found below. If you're not into the new changes, the original maps can be found on ModDB.
Thank you all for downloading my maps this year. I hope you have enjoyed them as much as I have been making them, its going to be a while before I make any more, but if you have any suggestions or feedback, I'd love to hear from you.
The maps in this pack are:
Choral City (8 players)
Davin (6 players)
Istvaan V Loyalist Version (8 players)
Istvaan V Traitor Version (8 players)
Mechanicum (6 players)
- Added additional textures and objects outside the map area to change the difference in detail level and bring parity
- Added additional objects in the interior of the map
- Changed the maps fog render distance and colour
- Changed the skybox
- Additional texture placement
- Expanded fog distance slightly
Decompress the files and extract them to the relevant game folder:
DARK CRUSADE: \Dawn of War Dark Crusade\DXP2\Data\Scenarios\mp
SOULSTORM: \Dawn of War Soulstorm\DXP2\Data\Scenarios\mp
LIKE MY WORK? HELP ME HELP YOU
I would love some feedback if you guys have any for me. I also made a game, check it out.