ADD TO YOUR WISHLIST!

DARQ is coming to Steam mid 2019 - add it to your wishlist if you want to be notified when it's out.

ABOUT THIS GAME

DARQ tells the story of Lloyd, a boy who becomes aware of the fact that he is dreaming. To Lloyd's misfortune, the dream quickly turns into a nightmare and all attempts to wake up end in failure. While exploring the darkest corners of his subconscious, Lloyd learns how to survive the nightmare by bending the laws of physics and manipulating the fluid fabric of the dream world.

Apart from gravity-defying puzzles, Lloyd will have to use stealth when nearby enemies. He has no chance of winning in an open confrontation, since the creatures he will encounter are much more powerful and faster than him. Instead, he has to rely on careful planning to avoid getting detected.

FEATURES

  • Psychological horror set in a lucid dream, relying on slow build and creepy atmosphere rather than gore and violence.
  • Unique artstyle and detailed environment to explore
  • Music written by 5-time ASCAP Award winning composer Wlad Marhulets and mixed by Adam Schmidt, known for his work on Inception, The Dark Knight Rises, Pirates of the Caribbean.
  • Sound design by Bjørn Jacobsen, known for his work on such games as Cyberpunk 2077 and Hitman.
  • Puzzles that involve bending the laws of physics (walking on walls and ceilings) , manipulating the dream world (moving things, rotating rooms), collecting and using found objects, and avoiding enemies.
  • Hidden secrets to find (optional, for hardcore players only)

Add DARQ to your Steam wishlist to get a notification when it's out.

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DARQ Cover Art

The creator of the indie game hit DARQ Wlad Marhulets, has released their book GAMEDEV: 10 Steps to Making Your First Game Successful which is available on Amazon.


If you know nothing about game development, you're basically me before I started working on my first game DARQ. This book is for beginners and assumes no knowledge of game development on the reader's part.

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As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With $0 spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. DARQ won numerous awards, such as The Best Game of the MIX / PAX, and received a user rating of 9 out of 10. DARQ was in the TOP 50 of the most wishlisted games on Steam before launch. It made it to the "Top Selling," "New and Popular," and "Featured and Recommended" tabs on Steam. Ultimately, DARQ became #42 Most Shared PC Video Game of 2019 (Metacritic).

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The book features a foreword by Oscar, Pulitzer Prize, and 5-time Grammy Award-winning composer John Corigliano. It was written in collaboration with 14 industry professionals, including Rami Ismail (Nuclear Throne), Dan Adelman (Axiom Verge, Chasm), Grammy-nominated composer Austin Wintory (Journey), and others.

Some endorsements of the book from several game and entertainment professionals and veterans:

Reading this book is the shortest route toward a solid understanding of how to make indie games, both from creative and business perspectives.

Quentin De Beukelaer - Game Designer of Assassin’s Creed IV: Black Flag, Assassin’s Creed Unity, Ghost Recon Breakpoint, Narcosis

There are many books on game development, but none of them address the mindset you need for success. Wlad is amazing for his perspective on learning, drive, and the mental frame needed to not just complete games, but to make fantastic ones like his very own DARQ. His philosophy very much reminds me of what it was like in the early days of making games for Blizzard.

Mark Kern - Former Team Lead for World of Warcraft, Producer of Diablo II and Starcraft

Wlad did the impossible by making his first game successful. Whether you're a complete beginner or a seasoned indie, this book is a comprehensive guide to the business of game development.

Bjørn Jacobsen - Sound Designer of Cyberpunk 2077

This book captures the process and creates a valuable resource for upcoming developers and creators alike.

Piotr Babieno - CEO of Bloober Team, Layers of Fear, Blair Witch, Observer, The Medium

If you want to make games for a living, this book is bursting with wisdom that will move you closer to realizing your dream. I watched Wlad do it, and now you can too.

Richard Gale - 3-time Emmy-winning Director

I hope this book inspires others to follow their dreams, no matter what the odds are. Wlad’s story proves that it’s possible.

John Corigliano - Oscar, Pulitzer Prize, and 5-time Grammy Award-winning Composer

You can check out the book on Amazon.

My First Game Became #42 Most Shared PC Game of 2019 (Metacritic). I spent $0 on Marketing

My First Game Became #42 Most Shared PC Game of 2019 (Metacritic). I spent $0 on Marketing

News 1 comment

My First Game Became #42 Most Shared PC Game of 2019 (Metacritic). I spent $0 on Marketing.

This Week In Indie Games: March 24 2019

This Week In Indie Games: March 24 2019

Feature

The biggest indie gaming stories for the week of March 24 2019.

I rejected 12 publishing offers to make this game the way I wanted it to be

I rejected 12 publishing offers to make this game the way I wanted it to be

Feature 8 comments

Disclaimer: I have nothing against publishers - I think many of them are great to work with and I'm sure there are many success stories in which both...

This Week In Indie Games: February 10 2019

This Week In Indie Games: February 10 2019

Feature

The biggest indie gaming stories for the week of February 10 2019.

Comments
ProjectYuna
ProjectYuna

Just read your story, I'm totally impressed, you're amazing! Good job! Love the graphics too, added to my wishlist on steam. Good luck!

Reply Good karma Bad karma+2 votes
unfoldgames Creator
unfoldgames

Thank you, much appreciated!

Reply Good karma+2 votes
INtense! Staff
INtense!

Just discovered your game. Great work as a solo dev, looks polished and intriguing - I have no doubt you will do well. If you need a publisher to help with marketing around the launch I know a few who are interested in this kind of game I could make an introduction too.

Reply Good karma+3 votes
unfoldgames Creator
unfoldgames

Hi, thank you! I appreciate your willingness to help! Looks like we're all set for now, but I'll know whom to ask for help in the future :) To clarify, this game is not entirely a solo project. Although I'm doing 95% of all the visuals, some animations & models are commissioned. And all sound design is being done by Bjorn Jacobsen (who previously worked on Cyberpunk 2077).

Reply Good karma+2 votes
LunarShuriken
LunarShuriken

Beautiful!

Reply Good karma Bad karma+1 vote
unfoldgames Creator
unfoldgames

Thank you!

Reply Good karma+2 votes
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Latest tweets from @unfoldgames

Ready for Dec. 4th? DARQ: Complete edition is HEADED to Steam, GOG, PS4, and Xbox One. Switch, PS5, Xbox Series S… T.co

8hours ago

DARQ: Complete Edition (which includes The Tower and The Crypt DLC’s) is coming to PS4, Xbox One, and PC on Dec. 4t… T.co

16hours ago

- Will "The Crypt" have some intense moments or will it be more like "The Tower," which was more about solving puzz… T.co

Nov 18 2020

The only way to master walking is to fall hundreds of times. When you were a child, did falling stop you from tryin… T.co

Nov 10 2020

UPDATE: DARQ PS4 and XBox One ports are on track to launch mid. December 🚀. Free upgrades to the next-gen will be a… T.co

Nov 5 2020

Today is the equivalent of an unskippable cutscene.

Nov 3 2020

RT @GOGcom: When you realize a new week has begun #MondayMood Let's hope your Monday is going better 😬 T.co

Nov 2 2020

What's your favorite horror game? (except DARQ of course ;))

Nov 1 2020

Lloyd will need physical therapy after this... 🎃Steam: Store.steampowered.com 🎃GOG: Gog.com T.co

Oct 29 2020

My talk on sound design & music in DARQ for Unite Now 2020 is live! Thank you @unity3d for having me, and a big sho… T.co

Oct 28 2020

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