DARQ is coming to Steam mid 2019 - add it to your wishlist if you want to be notified when it's out.
DARQ tells the story of Lloyd, a boy who becomes aware of the fact that he is dreaming. To Lloyd's misfortune, the dream quickly turns into a nightmare and all attempts to wake up end in failure. While exploring the darkest corners of his subconscious, Lloyd learns how to survive the nightmare by bending the laws of physics and manipulating the fluid fabric of the dream world.
Apart from gravity-defying puzzles, Lloyd will have to use stealth when nearby enemies. He has no chance of winning in an open confrontation, since the creatures he will encounter are much more powerful and faster than him. Instead, he has to rely on careful planning to avoid getting detected.
Add DARQ to your Steam wishlist to get a notification when it's out.
The creator of the indie game hit DARQ Wlad Marhulets, has released their book GAMEDEV: 10 Steps to Making Your First Game Successful which is available on Amazon.
If you know nothing about game development, you're basically me before I started working on my first game DARQ. This book is for beginners and assumes no knowledge of game development on the reader's part.
As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With $0 spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. DARQ won numerous awards, such as The Best Game of the MIX / PAX, and received a user rating of 9 out of 10. DARQ was in the TOP 50 of the most wishlisted games on Steam before launch. It made it to the "Top Selling," "New and Popular," and "Featured and Recommended" tabs on Steam. Ultimately, DARQ became #42 Most Shared PC Video Game of 2019 (Metacritic).
The book features a foreword by Oscar, Pulitzer Prize, and 5-time Grammy Award-winning composer John Corigliano. It was written in collaboration with 14 industry professionals, including Rami Ismail (Nuclear Throne), Dan Adelman (Axiom Verge, Chasm), Grammy-nominated composer Austin Wintory (Journey), and others.
Some endorsements of the book from several game and entertainment professionals and veterans:
Reading this book is the shortest route toward a solid understanding of how to make indie games, both from creative and business perspectives.
Quentin De Beukelaer - Game Designer of Assassin’s Creed IV: Black Flag, Assassin’s Creed Unity, Ghost Recon Breakpoint, Narcosis
There are many books on game development, but none of them address the mindset you need for success. Wlad is amazing for his perspective on learning, drive, and the mental frame needed to not just complete games, but to make fantastic ones like his very own DARQ. His philosophy very much reminds me of what it was like in the early days of making games for Blizzard.
Mark Kern - Former Team Lead for World of Warcraft, Producer of Diablo II and Starcraft
Wlad did the impossible by making his first game successful. Whether you're a complete beginner or a seasoned indie, this book is a comprehensive guide to the business of game development.
Bjørn Jacobsen - Sound Designer of Cyberpunk 2077
This book captures the process and creates a valuable resource for upcoming developers and creators alike.
Piotr Babieno - CEO of Bloober Team, Layers of Fear, Blair Witch, Observer, The Medium
If you want to make games for a living, this book is bursting with wisdom that will move you closer to realizing your dream. I watched Wlad do it, and now you can too.
Richard Gale - 3-time Emmy-winning Director
I hope this book inspires others to follow their dreams, no matter what the odds are. Wlad’s story proves that it’s possible.
John Corigliano - Oscar, Pulitzer Prize, and 5-time Grammy Award-winning Composer
My First Game Became #42 Most Shared PC Game of 2019 (Metacritic). I spent $0 on Marketing.
The biggest indie gaming stories for the week of March 24 2019.
Disclaimer: I have nothing against publishers - I think many of them are great to work with and I'm sure there are many success stories in which both...
The biggest indie gaming stories for the week of February 10 2019.
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