Crystals Of Irm is an retroish RPG - currently developed by
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Demo News

News 2 comments

Hey and hello!

Let's go, with full swing into a new update for Crystals Of Irm. In the meantime, most of the previously planned features are ready. That means the basics for the following items are ready.

  • Battle System Basics (User Test incoming)
  • Adventure Map
  • Story Mode
  • Dungeon Mode
  • City Mode
  • Main Menu
  • Inventory System
  • Hero Stats (HP, Equipment etc)

I will spend he next weeks, to bring the demo a little bit forward. The planned demo (or let's call it Pre Alpha Demo from now on), I want to use mainly to collect feedback from you and to give you a first insight into Crystals Of Irm. For the Pre Alpha Demo there will be an extra scenario to not give away too much of the story.

Also, the battle system needs some more affection, so I'm working on a small test version that I'll make available to a select few. More about that in the near future.

So there is still a lot of work to do, but it goes on steadily.

Finally a little insight into the last feature - the dungeons. Actually, this was planned a bit differently, but it just made sense to use the first-person view here as well. This is how the whole thing looks like so far, what do you think? Of course, the video is not the final version of Crystals Of Irm.

And that's it again for this week.

Best regards and stay healthy

David // LotsOfStuff

PS Tonight the UI Controller Graphics Kit will be online on our page and at Ko-Fi. So if you are looking for some controller buttons and graphics, feel free to check it out.




A first milestone is in sight. Thanks again to all the nice words, thumbs up and whatever else there is, it really motivates me a lot.. šŸ˜Š

Caves and gates

Caves and gates


Hey and Hello! Welcome to a new dev update! In the last week two new locations have been created that you can visit in Crystals Of Irm.

MainMenu and Items

MainMenu and Items


Welcome to a new dev update. I'm making great progress with CrystalsOfIrm and it's becoming more and more realistic that the demo will be out in June.

Character Menu

Character Menu


I started this week to completely rework the previous user interface.


Looks great!

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LotsOfStuff Creator

Thank you :) Glad you like it!

Reply Good karma+1 vote

Nice one, i was pondering... If you do need any music for your game ? I would gladly try to make some tracks :)

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Looks really nice! I know that gameplay-wise it will be probably very different, but by looks it really reminded me the original King's Bounty (1990)

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LotsOfStuff Creator

Hey thank you! Actually King's Bounty and the Ultima Series are a big inspiration for this project. The focus is on the fast and exciting combat system, and there will be a lot to discover in the world.

Reply Good karma+2 votes

Looks cool!

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LotsOfStuff Creator

Thank you :)

Reply Good karma+1 vote
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Latest tweets from @lofsgames

The Controller UI graphics kit is now available on @itchio šŸ„³ #gamedev #assets #indiegames #indiedev

May 14 2021

RT @nothing_A_D: Hey and Hallo! šŸ‘‹ New update for Crystals Of Irm is online šŸ—ž #gamedev | #indiedev |ā€¦

May 9 2021

LotsOfStuff News šŸ—ž This week the Controller UI Graphics Kit will land on our @kofi_buttonā€¦

May 3 2021

RT @nothing_A_D: Hey #screenshotsaturday šŸ‘‹ This week i finished another important part for CrystalsOfIrm.. Adventures in caves šŸ˜… Eā€¦

May 1 2021

New dev-log is online šŸ’„šŸŒŒšŸ‘€ #IndieGameDev #indiedev

Apr 25 2021

RT @nothing_A_D: Hey #screenshotsaturday šŸ‘‹ Small #wip update from the cave šŸ”¦šŸ‘€ #crystalsofirm #madewithunity #IndieGameDev

Apr 24 2021

MagicCastleAR šŸ° - Play it for FREE on GooglePlay #indiegame #indiedev #mobile

Apr 22 2021

LotsOfStuff has landed on Instagram Check ā¬‡ļø follow & watch šŸ‘€ #indiegame #IndieWorld

Apr 21 2021

RT @nothing_A_D: Crystals Of Irm has landed @gamejolt šŸ›¬ šŸ‘€ ā¬‡ļø #indiegame #indiedev #IndieWorld

Apr 19 2021

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