You wake up in a dark alley, not knowing anything. What has happened anyway? You struggle after the truth and answers. Answers you want to know in the darkness and fear, which makes your heartbeat race like violent blows against your head. Where do "they" come from? What has happened? Are you just turning insane? The time is up; you can't stay there reading your smses forever. It's time to head out and find the answers. Cry of Fear is a singleplayer modification of Half-Life 1 which brings you the horror you've always been afraid of. It's a total conversion of Half-Life 1, which means it uses NO Half-Life 1 content or other peoples' files. It's all made exclusively by the developers. It also uses new gaming styles that you will rarely find in Half-Life mods, such as advanced cutscenes and other stuff that will be revealed at a later date.
A typical Swedish bus that you see around here.
WIP map of course.
Very nice...
alot more cooler then seeing an american bus
Yeah, where does Cry of Fear take place anyway? This looks nothing like an american bus that i've seen.
Nevermind, i read the "A typical Swedish bus that you see around here." thing.
Sometimes people get shocked when they find out that there are also things taking place outside of America.
Not always. Only time that suprises me is if a game takes place in america, and has a LOT to due with america, and its sequal in europe or something. Trust me, if people were suprised that games didn't take place in america, about 75% of FPS's would shock the bloody crap out of people
But i dont really care where the game takes place, unless its Canada, GOD i hate Canada
lol fighting in niagra falls
HL then HL2?
this just in: buses discovered to be not fundamentally different no matter what country they're in
Best reply EVER
I like it a lot, cool detail.
Great work guys!
What's in the BIG update?
Simply amazing work.
I must say that it's well made for a hl1 engine game!
Holy ****, awesome work! Only concern is r_speeds in that area since it appears the bus in placed in the town which is already highly detailed? Not that most modern computers can't handle that or anything.. but y'know :P
Very nice work, very impressive ;-)
can we drive pweeze?
jeez o.o its like... to beautiful for me... *dies*
almost like source <3
source sucks ****
you suck ****.
We all suck ****.
The solution has been found.
Daaaang, you guys sure know how to work an old-skool game engine!!
- Shad (D3ad's friend from the Forgotten... I finally registered on this website!)
lol seems like an Argentinian bus, but much more clean xD
anyway cool models and environment! this game is going to push GoldSrc to the limit
Quiet,too quiet...
now that's a bus i could see myself sitting in.
Typical Swedish bus? These lamps produce poor light.