Copy Girl is an action platformer inspired by games such as Mega Man, Rayman and Donkey Kong Country
This is the second post on a series where we talk about how we designed each weapon in the game.
weapon design overview - penta pearl
This is the first post on a series where we talk about how we designed each weapon in the game.
weapon design overview - ink bubble
Our third stage will be based on music, here's what we're planning to do with it.
development of the music stage
First level completed. Here's a look into what's it all about.
copy girl devlog 1
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