indiedb banner 1

Copy Girl is an action platformer inspired by games such as Mega Man, Rayman and Donkey Kong Country
Designer/Artist: Henrique Lazarini (7Soul)
Programmer/SFX: Matt Gruber (Tokinsom)

grid1 grid2

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Our next weapon is the water-themed Penta Pearl

It creates a shield of 5 pearls around you, each doing damage to enemies on contact.

By default this weapon isn’t too effective. It has a low range and will only really get rid of the weaker enemies


But wait! This weapon has a secondary effect. Press the fire button one more time and...


It expands and reaches high rotation speeds, damaging everything around you. The main strength of this weapon is reaching targets above and below

This increased range only lasts a second, so you have to time it well


Remember our list from before? Let’s see how this weapon fares

- Must fill a role that no other weapon does

You can hit enemies directly below and above you, something no other weapon does. It is also the only weapon that goes through walls

- Must have a unique purpose

It has a short range, and a second activation mode. Each pearl can hit enemies 3 times, so it thins out as you hit stuff

- Must not fall under the “dominant strategy” category

Enemies with invulnerable parts will wear out your pearls, while you deal no damage. This weapon also doesn’t deal as much damage as others. it’s power lies in it’s other properties

- The boss you get this weapon from will use it against you

Keep your distance while this weapon is active!



This is a good opportunity to mention another weapon that existed in the early stages of development. It was called 4-Sided Beam, and it would hit enemies in 4 directions near you

Didn’t take long for us to notice it was kinda redundant... Remember the first item on our list?


Weapon Design Overview - Ink Bubble

Weapon Design Overview - Ink Bubble


This is the first post on a series where we talk about how we designed each weapon in the game.

Development of the music stage

Development of the music stage


Our third stage will be based on music, here's what we're planning to do with it.

Copy Girl Devlog 1

Copy Girl Devlog 1

News 2 comments

First level completed. Here's a look into what's it all about.

SHIBAPOWER - - 2 comments

I want it!! please take my money!!

Reply Good karma Bad karma+1 vote
Guest - - 696,032 comments

This comment is currently awaiting admin approval, join now to view.

GM-X - - 18 comments

Looks like a classic. One recommendation? Scary bosses.

Reply Good karma Bad karma+2 votes
Silmarill_SK - - 362 comments

Looks cool and fun! Gotta track this!

Just do NOT make it uberhardcoredifficult ragequitafter5seconds, mmmkay?

Reply Good karma Bad karma+1 vote
Holy_Terra - - 79 comments

awesome! I'm looking forward this game for while your sprite work and color look so impressive. :)

Reply Good karma Bad karma+2 votes
guenosnolife - - 91 comments

Look beautiful, It be free or no ? I want this on STEAM :)

Reply Good karma Bad karma+2 votes
ohsatgames - - 3 comments

Give me this game, I need to put it in my face right now.

Reply Good karma Bad karma+2 votes
7OSIX - - 32 comments

This looks awesome! Watching for this.

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.


Latest posts from @copygirlgame

Remember not to buy the graphics for your game from a guy with a pendrive in a back alley

Jun 25 2019

We’ll be back, but in the meantime... a new metroidvania

Apr 5 2019

Anonymous said: What's the status of the game? (And Happy Thanksgiving!)

Nov 25 2016

Sep 11 2016