Quickly described, the concept is a rough mix of Diablo and Skyrim. Also, I would like the final product to have a bit of roguelite in the mix. This game project is created using the Unity Engine as part of my Digital Media Arts 299 study at Bellevue College under instructor Christopher Orth. The proto-type of the project was built march 2016, just before I traveled to Seattle.

Description

The game project is nearly finished. This is the penultimate release. The entire game is not playable as a standalone title, which can be "completed" in the sense that you can reach all objectives without the use of development features.

Preview
Colossalum-v0.9
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