Step into the driving seat of a highly customisable and heavily armed flying taxi in the amoral cyberpunk future of 'Collateral'. You play as Zack Edgewater, an average hovercab driver caught between warring factions, bloodthirsty customers, and the corrupt corporations that control the city of New Bedlam. Explore visually loaded environments, undertake a variety of challenging missions, align with nefarious factions, and gain access to a multitude of weapons and upgrades. Every job brings you one step closer to escaping a depraved, maniacal metropolis in this fast paced and brutal ride you won't forget in a hurry

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Dancing Dinosaur Games Licenses Unreal Engine 3 for ‘Collateral’

Open world, dystopian vehicular combat game now powered by Unreal

Melbourne, Australia (February 20, 2014) — Dancing Dinosaur Games announces an agreement to license Epic Games’ award-winning Unreal Engine 3 technology for the development of its new game “Collateral.”

“Collateral” is an open-world vehicular combat game set in a dark, dystopian future that puts players in the driver’s seat of a heavily armed and highly customizable flying taxi as they try to escape the dangerous city of New Bedlam.

“Unreal Engine 3 is awesome. We are stoked to be using it,” said Joshua Woods, managing director at Dancing Dinosaur Games, “We’ve had experience with other engines before, but to make a game like ‘Collateral’ we knew we needed an engine that could easily handle the scale of the environment and the level of detail that we want to produce. We think that Unreal is definitely the right choice.”

“It’s critical for ‘Collateral’ to have lots of vehicles and pedestrians filling the streets so you get the feeling of being in a living, breathing city,” said David Northfield, senior programmer at Dancing Dinosaur Games, “It’s great to be under the hood with the engine and using multi-threading so that we can ramp up the amount of AI we have running in the game.”

Heavily inspired by the 1990’s game “Quarantine” as well as the movies “Fifth Element” and “Blade Runner,” “Collateral” is currently in development for PC. An alpha version is available for purchase via the game’s website and Desura, and a full release is planned for later this year.

For more information on “Collateral” visit

About Dancing Dinosaur Games

Dancing Dinosaur Games is a small independent game studio operating out of Melbourne, Australia. The company was founded in 2012 by several members who were studying together at the time. It has since expanded and now consists of 8 enthusiastic gamers with various complimentary skills. Dancing Dinosaur Games strives to make original, exciting, and humourous games that appeal to the team as both developers and gamers.

For more on Dancing Dinosaur Games, visit and follow @DancinDinoGames.

About Unreal Engine

Developed by Epic Games, the award-winning Unreal Engine is known for its cutting-edge graphics technology, world-class toolset and scalability across PC, console and mobile platforms. Unreal Engine 3 (UE3) is designed to accelerate developers’ productivity for creating high-quality games, applications, training simulations, visualizations, digital films and animated entertainment. Powering hundreds of games and integrated with two dozen leading middleware technologies, UE3 holds more than 20 technology awards, including eight Game Developer Front Line Awards and five Develop Industry Excellence Awards. The Unreal Engine also owns a seat in the Front Line Awards Hall of Fame. Unreal Engine 4 (UE4), winner of multiple Best of E3 2012 awards, offers unprecedented graphical capabilities and workflow improvements that provide unparalleled accessibility for developers building the next generation of games and applications. For more information, visit and follow @UnrealEngine.

Epic, Epic Games, Unreal, Unreal Engine, UE3 and UE4 are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks are the property of their respective owners. All rights reserved.

Collateral is on Kickstarter plus musings on development of the game

Collateral is on Kickstarter plus musings on development of the game


After an unexpected delay with the review process, we are now officially live on Kickstarter!

Massive Updates

Massive Updates

News 2 comments

Summarizing some of the changes that we've made since last update, including details on our Greenlight and Kickstarter campaigns, upgrades for the taxi...

January Update News

January Update News


Hello all, we figure it's been a while since you've heard news about Collateral, so I'm about to fix that, we've been working very hard on getting our...

48 Hour Game Development Challenge

48 Hour Game Development Challenge


Last weekend we at Dancing Dinosaur Games took part in the 48 hour game development challenge, here's some details about our game.

Comments  (0 - 10 of 12)
lawallet - - 1 comments

This game reminds me of b hunter and g-police. Got a watch from me

Reply Good karma Bad karma+2 votes
intergang - - 185 comments

1st person cockpick view and Oculus Rift support and you'll have my purchase.

Reply Good karma Bad karma+2 votes
MiloHoffman - - 6 comments

Cockpick? Lol what?

Reply Good karma Bad karma+1 vote
Manio31 - - 373 comments

My lord. This is awesome. You guys better take an award for IOTY this year.

Reply Good karma Bad karma+3 votes
Micronations - - 9 comments

Hi there guys from the team at Micronations. We all loved playing your game at AVCon 2013. Look forward to seeing you again.

Reply Good karma Bad karma+3 votes
Bacon28 - - 107 comments

Awesome work, voted a yes on greenlight on steam.
Hope it makes it onto steam, and keep up the good work!
I Study at AIE myself (1st year) on the art side of things

Reply Good karma Bad karma+3 votes
adfjkndjklnhdfs - - 820 comments

Looks good, tracking.

Reply Good karma Bad karma+2 votes
Fib - - 381 comments

Nice looking game world. It appears to have a lot of detail.

Reply Good karma Bad karma+2 votes
xalener - - 1,605 comments



Reply Good karma Bad karma+3 votes
Rafhaelbass - - 92 comments

The car crash and/or break down when hit something?

Reply Good karma Bad karma+2 votes
rohancarty Creator
rohancarty - - 7 comments

Not in the current build, but the car will take damage when it hits a building or obstacle, as well as being hit with weapons, the build shown in the video is a little outdated, hopefully we will have some new footage in the coming weeks.

Reply Good karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.


Latest posts from @dancindinogames

Hey everyone! It is with heavy hearts that we must inform you that Dancing Dinosaur Games will be shutting down as…

Jun 29 2018

Hey everyone! It wouldn’t be a stretch to say that the Voltiyig has a mind of its own. In fact, it’s pretty plain…

Jun 1 2018

Hey everyone! Cthulhu Corp vehicles are very organic in their design, both aesthetically and literally. They are c…

May 18 2018

Hey everyone! The Enzyme’s design, as with the other Octopi vehicles, was inspired by a fusion of The Jetson’s era…

May 4 2018

Hey everyone! Octopi have a fondness for anything that’s attached to something it wouldn’t normally be attached to…

Apr 20 2018

Hey everyone! From all of us here at Dancing Dinosaur Games, we hope you all had a wonderful long weekend full of…

Apr 6 2018

Hey everyone! The Assentor has had its body work finished, its fresh coat of paint applied, and its fairly nondesc…

Mar 23 2018

Hey everyone! Today we’re taking a peek at NOR’s light vehicle, the Assentor. Its design took inspiration from...

Mar 9 2018

Hey everyone! We’re back at work once again after taking a somewhat extended break in January, and I’ve been...

Feb 23 2018

Hey everyone! It’s that time again where the end of the year is getting so very close, and outwardly it’s been a...

Dec 22 2017