Champion Arena (Name may be changed) is a game based on the original Warcraft III hero arena maps. The game features skill-based fighting techniques, WASD movement, and real-time collision projectiles. The game features many new additions to the hero arena genre, such as, new game modes, unique champions, and even stat tracking.

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Dev Blog: Week 5

News

Well, this is only for a week and a half, but I'm still keeping the news up to date. Everything that was done since the last update is pretty much a bug fix, I didn't get around to working with the game's mechanics yet.
So on to the news!

Additions
-Added a "Save Username" option when logging in.
-"Create Game" now brings you to a game creation screen (this replaced automatically creating the game).
-Server list was completely redone
-The Create Game screen's "game name" text field now has the default game name of: "'s game!"

Bug Fixes
-Username is now automatically selected on startup
-Pressing the "Enter" key to login would not save your information

-Click on an empty slot upon joining a game will now let you take that slow (double clicking is no longer required)
-Starting a game now removes your game from the server list
-Players joining a game now receive other player's slot positions
-The Create Game's "game name" text field's text does not save
-Players are no longer forced to re-login upon leaving a game

I have also been working on the next champion (yes, it is a cube running around killing people). All I have done is his first spell, which is still bugged. A fix for this is in the works though.

In other news, I have begun looking for people to work on a previous project of mine (that was dropped due to an ownership change of the map), Island Defense. This is a remake of the very popular "Island Defense" map, and this will be exactly like the Warcraft map, but with new features.

I have also updated the Unity Minimal GUI Editor. The update is now available on the Unity forums under "External Tools". The update wasn't necessary, but it adds a nice new feature.

To do by next week (this doesn't mean that only these things will be worked on)
-Allow the host to have more control over player's in their lobby
-Allow game creation to have more options
-Modify the server list size
-Fix the new champion's 1 spell
-Work on some more in-game mechanics

-Mike, Project Lead

Dev Blog: Week 4 1/2

Dev Blog: Week 4 1/2

News

I didn't get a chance to post on Sunday or Monday, due to lack of major work. So I will be posting today...

Dev Blog: Week 3

Dev Blog: Week 3

News

This week has been a big week in development. Many new things have been added, and a lot of people have been let go.

Artists desperately needed!

Artists desperately needed!

News

We are currently lacking artists! So, the game has been in the development stage for about three weeks

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jimmarn
jimmarn - - 12 comments

Gave it up?

Reply Good karma Bad karma+1 vote
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