This is the latest version of the map editor for C&C: Tiberian Sun and its Firestorm expansion, made by Matthias "Matze" Wagner.
FinalSun 1.01
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9.6.2001
Version 1.01
BUILT BY: MATTHIAS WAGNER
If you need a manual and tutorials, just press F1 after FinalSun has finished loading.
Copyright by Matthias Wagner 1999-2001
Thanks for reading this file. Please read the whole file AND the manual
First a note: FinalSun is definitly not finished yet! So, there may be (crashing?) bugs. If you find some,
please report them by mail or by posting them at the forum on finalsun.wagnerma.de
If you create or edit a map, save very often and early, as this is still a beta version.
DLLs: Download at Finalsun.wagnerma.de, complete list of all DLLs needed at the end of this file.
CREDITS
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Olaf van der Spek for his XCC code and mappack encoding/decoding code
Thalassicus for many good tutorials
Jonathan Wilson for his work on ts editing
Felix "the Chickmac" Kelm
thonliner from www.theonliner.de
Alex and Michael from ccin.de
DeeZire for many many triggers
Gustav Ladén for many many many high quality pictures
Omer Strulovich (Shiroko) for his editing guide
Igor K. (I don´t know complete name)
Matt Wolf
Steve Childs & his Editor SunEdit 2k
War Machine for overlay help
Maurice van Mil
Kidglove for some infos
NodScorpy from AGressivenodscorpions (website Agressivenodscorpions.webhostme.com, email guestx@dolfijn.nl) for additional trigger info
Dany for standard maps
[UCD]Reaper for standard maps
Ben Lankamp for translating
Daniel from strategyzone.org for translating
TallCommando
Harry for Scripttypes
Bigchump for structure options
"User"
Jurrian de Valk for his mappack compression algorithms
CONTACT
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info@wagnerma.de to contact me
FinalSun website (english+german): finalsun.wagnerma.de
My personal website (english): www.wagnerma.de
SunEdit 2k: www.childs-play-software.co.uk/se2k
FinalAlert 2 and FinalAlert 2 YR: www.westwood.com
LICENSE
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You are not allowed to use this editor with a demo or illegal version of Tiberian Sun, buy the game and enjoy it :).
The program is freeware, so you get it "as it is", the author is not responsible for any damage caused by the program.
Electronic Arts and Westwood don´t provide ANY support for this editor.
The editor is NOT a official editor of Westwood or Electronic Arts.
You may not sell maps created with this editor without written permission of the author of this editor.
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YOU NEED
--------
FinalSun:
- Win9x or Win2k
- DirectX 6
FinalSun:
- Tiberian Sun installed
- RAM: 32MB physical should be the lower limit, and the harddisk your page/swap file is on should have
more than 150 MB free.
I recommend using DirectX 8.0. It speeds up FinalSun and TS.
KNOWN ISSUES/BUGS
-----------------
- If FinalSun crashes while loading pictures, switch into another color mode by right clicking on your desktop and selecting properties. Select the correct tab and switch to another color mode. Then try again.
If it doesn´t work, try a lower resolution. And if even this doesn´t help, check the end of this file that has additional notes
- Although FinalSun should now save every map on every PC fine, please save your work as often and early as possible.
HOW TO START
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After FinalSun has finished loading, press F1 to show the manual and
some tutorials.
If after the release of this version any bugs get known, they will be listed at finalsun.wagnerma.de, probably
with a workaround idea if existing. So you should visit FinalSun.wagnerma.de if there are problems before
mailing me.
PLEASE!!! Read the manual by pressing F1 in FinalSun.
CHANGES SINCE 1.00
------------------
- fixed some bugs
- faster overlay placing