Wielding strange new technologies and hungering for revenge, the Soviet Army invades America. Overwhelmed Allied forces, unprepared for the surprise attack, are decimated. Will freedom be crushed under the heels of Communist aggression. Red Alert 2 is another Real Time Strategy from Westwood the makers of the brilliant Command and Conquer series. This is one of the few RTS that really was modded heavily, and not just limited to new maps and or player models.

Post tutorial Report RSS Build stuff in Final Alert and make it yours! (Very easy)

Have you ever wanted to build a nice base in Final Alert and make it yours when you start the map as a Skirmish-/Multiplayer map? This is a small and simple guide on how to set up the map correctly! :D

Posted by on - Basic Mapping/Technical

Step 1: Build the stuff

Place out any tanks, vehicles, infantry, buildings etc. that you wish to start with. Everything you place out, will automaticly belong to the civilian house and are colored gray. When you are done click on "Edit" and then "Trigger editor".

Step 2: Make the trigger

Optionally you can give your trigger a name

  • Select "Civilian" in the House box
  • Click on "Events"
  • Choose event #8 (Any Event). This means the trigger will be triggered instantly when the game begins
  • Move on to "Actions"
  • Choose a new action and select action #36 (All change house...)
  • Pick the parameter value "4475 ". This means that player 1 will get everything that's supposed to be belonging to the civilians
Now everything is set so player one will start with everything that belongs to the civilian team! Enjoy!


This just crashes my game. As soon as I start up a skirmish game on my map, a message appears talking about an internal error, though it doesn't give any details, just suggests that I visit the games website.

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