Call of Duty puts players in the shoes of a foot soldier in the American, British, and Russian armies during the Second World War. These soldiers aren't the one-man armies of other games; these soldiers are just another cog in the war machine.
This combines two separate mods, Merciless and AWE into one.
Readme File:
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// __ __ __
// ||\\//|| //_\\
// || \/ || E R C I L E S S = // \\ W E 2.0
// ----------------------------------------------
// M O D
//
//
//
//
// | MODIFIED FOR COD MP 1.5 By PlusIce. Older version by Major Lagg
// | Based from mods BY CHRIS P. AND BELL |
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Name : zz.MCAWE2.0 (MERCILESS BLOOD MOD v.5 AND AWE 1.4.4 Beta 5)
Version: 2.9
Mercilessmod.com
Awemod.com
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MERCILESS BLOOD MOD v.5 & AWE MOD FOR COD 1.5 MULTIPLAYER (30.8 MB)
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This is a modified Additional War Effects (AWE 1.4.4 Beta 5) mod, and Merciless v.5 Blood mod modified to work with CoD 1.1. See below for more info.
THIS IS A SERVER AND CLIENT SIDE MOD. MUST BE USED BY BOTH.
Features used from both mods
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- Exploding Heads
- Headless Player Bodys with Blood spurting
- Blood Pools form under ripped off head
- Blood splatter on screen.
- Enhanced blood "puff" effect when players get hit.
- Chunky gibs will randomly fall to the ground and leave blood stains,
the chunks will now leave blood stains when they land, and they will
stay for about 10 seconds or so before disappearing.
- Blood stains and blood particles will behave accordingly to the
direction of the impact.
- BloodFX coded to created unique & random blood stains each time.
- Facial blood Texture.
- Enhanced - more realistic Blood dripping.
- Blood splatter squirting sounds.
- Painscreens.
- Effects from Ravir's Demolition
(Mortar Attacks, shellshock, hitblip and pain/death sounds)
- Taunts.
- Progressbar for grenade cooking.
- Override grenade count
- Grenade warnings ("Grenade!", "Fire in the hole!" etc.).
- Force/disable weapons (for example: disable grenades, assign fg42 as
secondary weapon etc.)
- Helmet popping.
- Damaged helmets complete with bullet hole.
- Enhanced Bullet impact sounds.
- Weapon drop on hand/arm hit.
- Trip on foot and/or leg hit.
- Drop weapon using V Key.
- Drop health-pack for injured Players using V Key.
- Camping detection and marking of campers.
- Teamkill and/or teamdamage detection with different punishments.
- TeamBalance.
- C47 planes flying by on all stock maps and should work on most custom
maps too.
- Stukas.
- Random maprotation.
- Parachuting.
- Spawn protection.
- Crosshair disabling.
- Laserdot.
- Disable minefields.
- Tracers.
- Skyflashes.
- Server messages.
- Rain/Snow.
Unknow if working or not working
- Killcam On/Off
- Disable Freelook Spectating
- Disable spectating enemy players
- Punkbuster (GUIDS) - is that a good or a bad thing? ;P
The Clan iO Server Admin Mod (clansio_sa.zip) will work as far as
disabling killcam, but I didn't add it because you can do that by forcing
respawn anyway (set scr_forcerespawn "1"). As far as their force spectate
of players only on their team, I couldn't seem to get it to work right,
maybe someone else will.
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Some changes from AWE 1.4.4 final added.
Also added grenade sound explosion changes.
Thanks to Sgt. Cork for help with beta testing.
NEW GAMETYPES ADDED:
Headquarters - hq
Capture the Flag - ctf
Conquest TDM - cnq
Demolition v0.96b - dem
TO INSTALL: just make a MCAWE folder and add the stuff to your Call of Duty/MCAWE2.0
TO UNINSTALL: Delete MCAWE2.0 Folder
EXAMPLE cfg files are included in the SERVER READ folder.
For more information, you might visit Mercilessmod.com
and Awemod.com.
Taunts aquired from ITOE mm8 mod (Messiah Complex)
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