Bloop Boop is a 2D physics based arcade game for android, boop your bloop to the end of the levels!

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Bloop Boop: A post-mortem

Bloop Boop: A post-mortem

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The following blog post will be a post-mortem of the game bloop boop.

Splatter Effects In Bloop Boop

Splatter Effects In Bloop Boop

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This blog is by another of our programmers and will cover the shader creation for the splatter effect in our game Bloop Boop.

Ethics of monetisation

Ethics of monetisation

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This blog post will be concerning the ethics of IAPs and ads in current mobile games.

Bloop Boop: Pre-release graphics overhaul

Bloop Boop: Pre-release graphics overhaul

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This blog will cover the graphics overhaul before our release day for our game Bloop Boop.

Technical Design Blog: Creating a Menu System in Unity

Technical Design Blog: Creating a Menu System in Unity

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This is a technical design blog by one of our programmers about the design of our menu system in Bloop Boop.

Level design VS procedural generation

Level design VS procedural generation

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This blog post will cover the choice between level design and procedural generation in our game Bloop Boop as well as a run down of the advantages and...

Marketing for beginners... Like me.

Marketing for beginners... Like me.

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This blog is about the marketing plan I undertook for my game Bloop Boop and what I have learned from it.

Bloop Boop: Making of a potentially successfull game

Bloop Boop: Making of a potentially successfull game

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This blog is a brief look into the design process of my game Bloop Boop.