Blaze is a retro/minimalistic styled sci-fi first person flight/shooter action game. The game can be played almost single handedly with just mouse. It's about shooting a lot of alien things (in semi-randomized missions?). The alien things are trying capture all your base, and have already captured at least half of it. You have to defend the base and capture the alien controlled areas back. Or something like that...
Testing some more sprites. Earlier I had tried them with the models that had 256x256 textures. With that most texture details kinda vanish and become some unrecognizable pixel vomit.
This one just has different color materials assigned to different polygons. It's sort of ok, at least it's more clear to what it is, but it wouldn't hurt to have some texture details...
It's probably starting to get quite obvious where this is going?
looks stretched in some places but cool. like the helmet.
Probably the stretching is due to the 320x200 screen resolution? I did try to get it run at 640x400, but that didn't go so well, maybe I try again later. Best would be to get it run at any resolution, instead of doubling pixels of one resolution to fill the screen...
Also probably the minimum resolution should be 640x480, since most modern computer displays can't really display anything smaller than that.
what im talking about might just be because of the palette limitations. (the shoulder)
This reminds me of the character you play from the game Abuse.