Blaze is a retro/minimalistic styled sci-fi first person flight/shooter action game. The game can be played almost single handedly with just mouse. It's about shooting a lot of alien things (in semi-randomized missions?). The alien things are trying capture all your base, and have already captured at least half of it. You have to defend the base and capture the alien controlled areas back. Or something like that...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Ammmooo?
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
TwinBeast Author
TwinBeast - - 565 comments

It should also be easier to try out different ammo amounts for the items, and then the "real" models could have some visuals for how much ammo they give.. and what size to make the models.

Reply Good karma+1 vote
ceriux
ceriux - - 1,514 comments

so do all guns use the same ammo counter?

Reply Good karma Bad karma+2 votes
TwinBeast Author
TwinBeast - - 565 comments

No, these are just placeholders.. the texture is also a placeholder. So it would say "Rockets" and have different colors for the Rockets.

I figure it'll take 5 mins to change the colors/text, so I don't immediately have to spend a few hours for ammo pickups after making a new weapon.. or to cheat ammo.

Reply Good karma+1 vote
numbersix
numbersix - - 2,244 comments

Mmm. Looks like railgun ammo to me. Like you could break off a chunk stick in the gun and blam!

Reply Good karma Bad karma+2 votes
TwinBeast Author
TwinBeast - - 565 comments

I was thinking about peanut butter. Heh.

Not sure if I'll bother changing the detailing in the "ammo parts" for different ammo types.

If these were non placeholder models, then it would make sense for the small to give 8 ammo.. the big fitted 6 of the small boxes inside.. so it could give 40.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Generic placeholder model for ammo. Different ammo types get different colors/text. These models will be eventually replaced when I do the "real" models. It's possible some weapon would continue to use these models.

68 tris for Big. 28 tris for Small. Both on the same 128x128 texture.